koonsolo.com
RPG Playground 0.16: Doors to other levels – Koonsolo Games |
http://www.koonsolo.com/news/rpg-playground-0-16-doors-to-other-levels
Make your own games! RPG Playground 0.16: Doors to other levels. May 16, 2015. May 16, 2015. You probably have been waiting for this release. Previous time you were able to create new levels. But not yet for your hero to walk into them. Well, head over to http:/ rpgplayground.com. Because now you can add doors to go to other levels. There are 2 kinds of doors:. A real door where you always stay beneath it, and which opens with an animation sequence when walking into it. A portal that you need to walk onto.
koonsolo.com
A Different Entity Component System – Koonsolo Games |
http://www.koonsolo.com/news/2015/08
Make your own games! A Different Entity Component System. August 2, 2015. August 2, 2015. When programming Rabbit Wars. Back in 2007, I ended up with huge objects for each of my game entities. They handled player input, AI, moving, shooting, health points and rendering. I didn’t like it, it drove me mad. But then I came across this Evolve Your Hierarchy. Rabbit Wars for PocketPC. Sign up for our newsletter!
koonsolo.com
Koonsolo – Make your own games |
http://www.koonsolo.com/news/author/admin
Make your own games! Outsourcing when you pay yourself $0. August 9, 2016. Suppose you are starting a business, building a product that one day, you will sell. At first, you will have $0 income. So if you pay yourself $0, nobody else can do it cheaper than you. So what do you gain by outsourcing? As it turns out, a lot! Some entrepreneur articles and books talk … Read more. What doesn’t kill you makes you stronger. May 10, 2016. November 9, 2015. November 9, 2015. A Different Entity Component System.
koonsolo.com
How Notch marketed Minecraft – Koonsolo Games |
http://www.koonsolo.com/news/2015/01
Make your own games! How Notch marketed Minecraft. January 16, 2015. January 17, 2015. If you want to create a successful indie game, marketing is one of the most important things. Some claim that an awesome game is all you need, and word of mouth will do the rest. To back up their claim, they use use Minecraft as an example on how a great game can succeed without … Read more. RPG Playground 0.13: Conversations. January 15, 2015. I hope you will stick around while I keep adding new features.
koonsolo.com
RPG Playground has a new website with blog – Koonsolo Games |
http://www.koonsolo.com/news/2015/06
Make your own games! RPG Playground has a new website with blog. June 5, 2015. I reworked the one-page website of RPG Playground to a full blown product website, including a blog. This also means that all releated news regarding RPG Playground will be published on the RPG Playground blog, and not on this Koonsolo blog! So if you were following this blog because of the RPG Playground related posts, … Read more. Sign up for our newsletter!
koonsolo.com
Koonsolo – Make your own games |
http://www.koonsolo.com/news/category/koonsolo
Make your own games! Outsourcing when you pay yourself $0. August 9, 2016. Suppose you are starting a business, building a product that one day, you will sell. At first, you will have $0 income. So if you pay yourself $0, nobody else can do it cheaper than you. So what do you gain by outsourcing? As it turns out, a lot! Some entrepreneur articles and books talk … Read more. What doesn’t kill you makes you stronger. May 10, 2016. November 9, 2015. November 9, 2015. A Different Entity Component System.
koonsolo.com
Koonsolo – Make your own games |
http://www.koonsolo.com/news/page/2
Make your own games! RPG Playground 0.13: Conversations. January 15, 2015. Finally, the new version of RPG Playground is available at http:/ rpgplayground.com. First of all, this release took waaaay too long. The previous version was released 1 year back, which is definitely a very long time ago. I don’t want any of my next releases to take this long ever again. The plan is to make a new release every few months, or even faster. I hope you will stick around while I keep adding new features. July 28, 2014.
koonsolo.com
Object Oriented Programming doesn't need Encapsulation – Koonsolo Games |
http://www.koonsolo.com/news/object-oriented-programming-doesnt-need-encapsulation
Make your own games! Object Oriented Programming doesn't need Encapsulation. April 10, 2010. September 3, 2010. Note: I use the term ‘Encapsulation’ as a language mechanism for restricting access to some of the object’s components. Others might call this ‘information hiding’. Traditional Object Oriented Programming. Most Object Oriented programmers totally agree with all of the above, and I used to too. But that was until I met python. Using the ‘computer’ metaphor. What my computer doesn’t use, is...
koonsolo.com
RPG Playground 0.13: Conversations – Koonsolo Games |
http://www.koonsolo.com/news/rpg-playground-0-13-conversations
Make your own games! RPG Playground 0.13: Conversations. January 15, 2015. Finally, the new version of RPG Playground is available at http:/ rpgplayground.com. First of all, this release took waaaay too long. The previous version was released 1 year back, which is definitely a very long time ago. I don’t want any of my next releases to take this long ever again. The plan is to make a new release every few months, or even faster. I hope you will stick around while I keep adding new features. You can name ...
koonsolo.com
deWiTTERS Game Loop – Koonsolo Games |
http://www.koonsolo.com/news/dewitters-gameloop
Make your own games! July 13, 2009. April 26, 2014. Thanks to Kao Cardoso Félix this article is also available in Brazilian Portuguese. And thanks to Damian/MORT in Polish. Bool game is running = true; while( game is running ) { update game(); display game(); }. FPS is an abbreviation for Frames Per Second. In the context of the above implementation, it is the number of times display game() is called per second. FPS dependent on Constant Game Speed. Well, let’s find out. The game will have no problems on...
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