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Adventures in 3D

Sunday, May 16, 2010. Monday, May 10, 2010. Sunday, May 9, 2010. I just finished rigging this last night. I added some extra skinning joints to help the deformation and they are working really well. Perticularly the ones i put off the back of the shoulders, they make the scapula move properly, especially when i move the arms out straight in front of the body, which is the trouble i was having with the Captain America rig. Monday, May 3, 2010. Saturday, April 24, 2010. Monday, March 29, 2010.

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Adventures in 3D | sarah-adventuresin3d.blogspot.com Reviews
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Sunday, May 16, 2010. Monday, May 10, 2010. Sunday, May 9, 2010. I just finished rigging this last night. I added some extra skinning joints to help the deformation and they are working really well. Perticularly the ones i put off the back of the shoulders, they make the scapula move properly, especially when i move the arms out straight in front of the body, which is the trouble i was having with the Captain America rig. Monday, May 3, 2010. Saturday, April 24, 2010. Monday, March 29, 2010.
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Adventures in 3D | sarah-adventuresin3d.blogspot.com Reviews

https://sarah-adventuresin3d.blogspot.com

Sunday, May 16, 2010. Monday, May 10, 2010. Sunday, May 9, 2010. I just finished rigging this last night. I added some extra skinning joints to help the deformation and they are working really well. Perticularly the ones i put off the back of the shoulders, they make the scapula move properly, especially when i move the arms out straight in front of the body, which is the trouble i was having with the Captain America rig. Monday, May 3, 2010. Saturday, April 24, 2010. Monday, March 29, 2010.

INTERNAL PAGES

sarah-adventuresin3d.blogspot.com sarah-adventuresin3d.blogspot.com
1

Adventures in 3D: New Rig

http://www.sarah-adventuresin3d.blogspot.com/2010/05/new-rig.html

Sunday, May 9, 2010. I just finished rigging this last night. I added some extra skinning joints to help the deformation and they are working really well. Perticularly the ones i put off the back of the shoulders, they make the scapula move properly, especially when i move the arms out straight in front of the body, which is the trouble i was having with the Captain America rig. Subscribe to: Post Comments (Atom). I am currently a modeling student at the Art Institute of Vancouver.

2

Adventures in 3D

http://www.sarah-adventuresin3d.blogspot.com/2010/04/hair-well-i-started-it-anyway-it-look.html

Saturday, April 24, 2010. Well i started it anyway, it looks alright, better than any of the other methods. The colour and spec are giving me a hard time though. the face just has the colour map right now not the bump or transparency. April 24, 2010 at 1:08 PM. Lookin good Sarah, did you use alpha planes? April 24, 2010 at 3:28 PM. No its maya hair! April 26, 2010 at 1:36 AM. Seeing as its maya hair, can you actually animate it, or use dynamics on it? May 3, 2010 at 4:52 AM. View my complete profile.

3

Adventures in 3D: Nurbs Curve Face Rig

http://www.sarah-adventuresin3d.blogspot.com/2010/03/nurbs-curve-face-rig.html

Monday, March 29, 2010. Nurbs Curve Face Rig. This is pretty cool, the face is done with nurbs curves so you can grab handles and pull and the face will deform. It gives max control but maybe too much i dunno we will see what the animators think. just the eyes and teeth left to do yay! Also this is where i found the tutorial http:/ www.creativecrash.com/tutorials/facial-animation-rig-for-delgo#tabs. I kinda want to watch that movie now. Subscribe to: Post Comments (Atom). View my complete profile.

4

Adventures in 3D: March 2010

http://www.sarah-adventuresin3d.blogspot.com/2010_03_01_archive.html

Monday, March 29, 2010. Nurbs Curve Face Rig. This is pretty cool, the face is done with nurbs curves so you can grab handles and pull and the face will deform. It gives max control but maybe too much i dunno we will see what the animators think. just the eyes and teeth left to do yay! Also this is where i found the tutorial http:/ www.creativecrash.com/tutorials/facial-animation-rig-for-delgo#tabs. I kinda want to watch that movie now. Friday, March 26, 2010. Finished stuff from last quarter.

5

Adventures in 3D

http://www.sarah-adventuresin3d.blogspot.com/2010/05/finally-getting-into-textures.html

Sunday, May 16, 2010. May 17, 2010 at 12:28 AM. Looks really cool, very cartoony stylized. neat neat. Subscribe to: Post Comments (Atom). I am currently a modeling student at the Art Institute of Vancouver. View my complete profile.

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liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Woop Woop

http://liviuantonescu.blogspot.com/2010/09/woop-woop.html

Thursday, September 23, 2010. Liviu Antonescu - Modeling Reel 2010. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist. View my complete profile. Simple template. Powered by Blogger.

chrisstefiuk.blogspot.com chrisstefiuk.blogspot.com

3D WIP and finished pieces: Subaru STi texture updates

http://chrisstefiuk.blogspot.com/2010/03/subaru-sti-texture-updates.html

3D WIP and finished pieces. Thursday, March 25, 2010. Subaru STi texture updates. Here are some quick renders I have of some of the textured pieces on the car. I will be finishing up some more textures tomorrow, and then comes some brainstorming for a wile rally paint scheme for this beast! Subscribe to: Post Comments (Atom). Maple Ridge, BC, Canada. I am currently a student at The Art Institute of Vancouver studying 3D Modeling for Animation and Games. View my complete profile. Subaru STi texture updates.

chrisstefiuk.blogspot.com chrisstefiuk.blogspot.com

3D WIP and finished pieces: STi wheels

http://chrisstefiuk.blogspot.com/2010/03/sti-wheels.html

3D WIP and finished pieces. Monday, March 29, 2010. Quick update on some more textures that are ready to go. Here is the wheel setup I have. It's a bit dark because this is just default lighting, so once everything is complete, it will be easier to see the bump on the sidewall. Next up is the paint scheme, then a layer of dirt on everything. Subscribe to: Post Comments (Atom). Maple Ridge, BC, Canada. I am currently a student at The Art Institute of Vancouver studying 3D Modeling for Animation and Games.

chrisstefiuk.blogspot.com chrisstefiuk.blogspot.com

3D WIP and finished pieces: Test render

http://chrisstefiuk.blogspot.com/2010/04/test-render.html

3D WIP and finished pieces. Thursday, April 22, 2010. I've been pretty busy lately getting work done on my demo reel, but got some time to save out a test render of the car. Simple lighting rig, low quality AO on the outside of the car. Car paint shader still needs a little bit of work. I'll have some interior test renders this weekend. April 23, 2010 at 1:12 PM. Looks great Chris, your camera makes it seem a bit squished though, should turn it a fraction more ;). April 23, 2010 at 6:25 PM.

chrisstefiuk.blogspot.com chrisstefiuk.blogspot.com

3D WIP and finished pieces: Subaru STi

http://chrisstefiuk.blogspot.com/2010/03/current-project.html

3D WIP and finished pieces. Tuesday, March 23, 2010. My current project is a 2007 Subaru STi rally car. This has been in progress for a few months now, and is near completion. I am currently working on textures which will be done in the next few days. I do not have any renders of the recent progress, but here is how it has taken it's shape! New renders will be coming soon! Subscribe to: Post Comments (Atom). Maple Ridge, BC, Canada. View my complete profile. Subaru STi texture updates. Welcome to my blog!

liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Jungle Render

http://liviuantonescu.blogspot.com/2010/07/jungle-render.html

Wednesday, July 28, 2010. Starting to put stuff together and figure out the general feel of the environment. So far I'm just adding the main elements that I want in the scene before cluttering it up with more dense foliage, since I've cut down the original size of the environment and am going to focus on the jeep and ruins. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist. View my complete profile. Repair Shop Progress V4.

liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Jeep x Environment Renders

http://liviuantonescu.blogspot.com/2010/08/jeep-x-environment-renders.html

Monday, August 16, 2010. Jeep x Environment Renders. Been working a bit more on the Jeep, the modeling is pretty much done on it, now I have to set up the shaders/textures, which will hopefully be done in a few weeks. *Edit* Updated renders slightly. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist. View my complete profile. Jeep x Environment Renders. Simple template. Powered by Blogger.

liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Reactor Core

http://liviuantonescu.blogspot.com/2010/06/reactor-core.html

Saturday, June 5, 2010. This is a model I've been recently working on for a friend's demo reel. It's a high poly sci fi reactor core that was modeled pretty much from scratch, save for the outer shell, which was made by another modeler on the project. So far all I have are screenshots from Maya, since I haven't had time to render it out with materials and lighting yet. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist.

liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Repair Shop Progress V4

http://liviuantonescu.blogspot.com/2010/07/repair-shop-progress-v4.html

Tuesday, July 20, 2010. Repair Shop Progress V4. Added more props, and refined the lighting a little. This is pretty close to being ready for texturing after i add a few more things to it. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist. View my complete profile. Repair Shop Progress V4. Repair Shop Progress V3. Simple template. Powered by Blogger.

liviuantonescu.blogspot.com liviuantonescu.blogspot.com

Finished Works/WIP: Repair Shop Progress

http://liviuantonescu.blogspot.com/2010/07/repair-shop-progress.html

Friday, July 2, 2010. Been working on a power source for the repair shop, figured I'd post what I have so far. The lighting in it and blotchiness will go away once I get the lighting going, but for now it's just an idea of where I'm taking the power generator. Subscribe to: Post Comments (Atom). Art by Travis Smith. 3D WIP and finished pieces. Demo Reel Finished Product. I'm a 3D artist. View my complete profile. Repair Shop Progress V4. Repair Shop Progress V3. Simple template. Powered by Blogger.

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Adventures in 3D

Sunday, May 16, 2010. Monday, May 10, 2010. Sunday, May 9, 2010. I just finished rigging this last night. I added some extra skinning joints to help the deformation and they are working really well. Perticularly the ones i put off the back of the shoulders, they make the scapula move properly, especially when i move the arms out straight in front of the body, which is the trouble i was having with the Captain America rig. Monday, May 3, 2010. Saturday, April 24, 2010. Monday, March 29, 2010.

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