scenejo.interactive-storytelling.de
Scenejo - ScenejoScenejo Interactive Storytelling
http://scenejo.interactive-storytelling.de/
Scenejo Interactive Storytelling
http://scenejo.interactive-storytelling.de/
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Scenejo - Scenejo | scenejo.interactive-storytelling.de Reviews
https://scenejo.interactive-storytelling.de
Scenejo Interactive Storytelling
Scenejo - Scenejo
http://www.scenejo.interactive-storytelling.de/index.html
Is a conversational digital storytelling platform, allowing several chatbots and users to have a multi-agent text conversation with each other. Scenejo plays and controls interactive content that can be created with the Scenejo Authoring Tool. SAT) This content and the possible user interactions are language-based (currently we support English and German). The resulting conversational games can be used for entertainment and for training. Check out the Youtube video.
Applications - Scenejo
http://www.scenejo.interactive-storytelling.de/applications.html
Possible applications created with the Scenejo platform are conversational games that can be employed for learning in the context of dialogue and conversation. Several prototypes have been developed, the most completed of which are. The Killer Phrase Game (2006-2009). Further test storyworlds have been developed at workshops, such as. The Little Red Riding Hood (2006). All About Peter (2011).
Project Members - Scenejo
http://www.scenejo.interactive-storytelling.de/scenejo-projectmembers.html
Prof Dr.-Ing. Wolfgang Müller. PH Weingarten, University of Education. Prof Dipl.-Des. Ulrike Spierling. Hochschule RheinMain, University of Applied Sciences Wiesbaden, Germany;. Faculty Design, Computer Science, Media. Media Management, Rich Media Design. Dipl Media System Designer Sebastian A. Weiß. PH Weingarten, University of Education;. Media Education and Visualisation Group.
History - Scenejo
http://www.scenejo.interactive-storytelling.de/scenejo-history.html
Scenejo was originated by Wolfgang Müller, Ulrike Spierling and Sebastian A. Weiß in summer 2004. It connected several ALICE chatbots with user text input to enable a multi-agent conversation based on AIML content files. These chatbots were rendered as talking heads in Java3D, enabling real-time facial animation with lip-sync text-to-speech. Scenejo has been the base for several student projects in Computer Science, Media Design and Paedagogics. Scenejo will be followed up and expanded by further student...
Office Brawl - Scenejo
http://www.scenejo.interactive-storytelling.de/officebrawl.html
The prototype of Office Brawl has been designed and implemented by a group of five students at the RheinMain University of Applied Sciences, Wiesbaden, in a supervised project course in interactive media in one semester. Lucy is the creative director in the team, arguing that Interactive Storytelling can only be successful if voices and visuals are more up to realistic standards, so that they can express emotionally compelling content. ACE 2011 Lisboa Demo Poster. Concept, dialogue design, animations, Sc...
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THOSE THAT KNOW THE SCENE KNOW THE TRUTH. THOSE THAT KNOW THE SCENE KNOW THE TRUTH. THOSE THAT KNOW THE SCENE KNOW THE TRUTH. Пятница, 20 ноября 2009 г. Ø/on3 mimiMOOG Projekt vol. 1. A collaboration between ‘TheoPOP’ and also z3R0, to. Create our first volume in a series called ‘Theopop. Minimoog Projekt vol.1′.The minimoog itself, is. Owned and recorded by Theopop and all wave edits. Were completed by z3R0. This first package was designed to be a variety of. Represent the mini MOOG honestly. Multi-Samp...
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scenejo.interactive-storytelling.de
Scenejo - Scenejo
Is a conversational digital storytelling platform, allowing several chatbots and users to have a multi-agent text conversation with each other. Scenejo plays and controls interactive content that can be created with the Scenejo Authoring Tool. SAT) This content and the possible user interactions are language-based (currently we support English and German). The resulting conversational games can be used for entertainment and for training. Check out the Youtube video.
OFFiCiAL SCENE NEWS
BREAKiNG NEWS from the bleeding edge of The Scene. Thursday, March 09, 2006. Morons on the Interweb - Part 1. Welcome to the first in a brand new series of "Morons on the Interweb.". Funded by the BBC, our new epic drama series will review the down-right idiotic responses to our blog, Scene Journal. In part one we take a look at the first wave of responses to the news source everyone is talking about both in and out of The Scene. Let's get down to business. SIn316's" integrity feels threatened. I'm willi...
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8 21 04 11:59am. I've gotten a new journal,. I want to get everything matching, it just makes life 3487895x easier for me, I've added most of the communities I was in before, I added some friends back, but some I have taken off. Ok, super then bye bye NOW! 7 27 04 10:44pm. This is a test post from Windows 2003 Mobile.PocketPC rules. 3 1 04 1:18am. 10 15 03 8:09pm. But hey I guess I can use it for this site too. Cool huh? Upgrade to paid account!
SceneJS V4.2.0
Is an open-source WebGL-based 3D visualization engine from @xeoLabs. Features in V4.2.0. First, include the SceneJS library. In the head tag of your web page:. Script src="http:/ scenejs.org/api/latest/scenejs.js" /script. Then build a scene. We'll make a spinning blue teapot:. Var scene = SceneJS.createScene({ nodes:[ { type:"material", color: { r: 0.3, g: 0.3, b: 1.0 }, nodes:[ { type: "rotate", id: "myRotate", y: 1.0, angle: 0, nodes: [ { type:"geometry/teapot" } ] } ] } ] });.
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