pieru-art.blogspot.com
Pierre-Dante CG artist Blog: Games of Glory
http://pieru-art.blogspot.com/2014/04/hi-folks-game-im-working-on-has-been.html
Wednesday, April 30, 2014. The game I'm working on as 3D character artist has been revealed to the world. what is it? Is a MOBA-Crossover in Sci-fi universe. Https:/ www.facebook.com/GamesOfGlory. Everyone is welcome to help in the game's development. Subscribe to: Post Comments (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: August 2013
http://pieru-art.blogspot.com/2013_08_01_archive.html
Thursday, August 29, 2013. A game I have worked on:. Subscribe to: Posts (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: Polycount Noob Challenge "Character"
http://pieru-art.blogspot.com/2014/05/polycount-noob-challenge-character.html
Wednesday, May 21, 2014. Polycount Noob Challenge "Character". I'm particaping to the Noob "character" challenge on polycount (thread here. I have chosen to work on the frog (concept by Arthur Asa below). This is my wip about this character:. More stuff coming soon. Subscribe to: Post Comments (Atom). Polycount Noob Challenge Character. View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: BOUND BY FLAME
http://pieru-art.blogspot.com/2014/05/bound-by-flame.html
Saturday, May 10, 2014. Here you will find the work done for Bound By Flame. And published by Focus. I suggest you first time a "small" number of textures-sheet that I made during my contract with them. Many other things will certainly come. Here are some tileable textures (in order to separate the specific textures of assets). Most are made to be blended with one or more other textures. (multi-textures on the page devoted to Unreal shaders (here). So let's start at the beginning: the prologue!
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: WIP - Pharaoh
http://pieru-art.blogspot.com/2013/05/wip-pharaoh.html
Wednesday, May 22, 2013. I've started a new character on my freetime. At the begining, I didn't know what I would create. I made quickly an ugly base mesh:. Step by step I have defined my character's spirit, starting with his head. He certainly will be a pharaoh, a cartoonish phraoh to be more precise. First attempt: (took me something like 1 hour and half):. Below, low poly character with AO as Diffuse and Normals applied. Try Toolbag2: (btw, I have to skin this character before posing :'().
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: July 2013
http://pieru-art.blogspot.com/2013_07_01_archive.html
Tuesday, July 30, 2013. I'm currently working on a maxscript script named "autorigg". It will allow users to generate automaticaly a rigg for character. You just have to drop "joints" in your scene and to place them to your character's articulations. Please try it and give me a feedback! I want to make evolved this script the most I can (add custom attributes like bat-wings, quadruped style, tail etc.)! Download AutoRigg v0-2.ms. Download AutoRigg v0-1.ms. Subscribe to: Posts (Atom).
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: AUTORIGG Alpha
http://pieru-art.blogspot.com/2014/01/autorigg-v05.html
Saturday, January 25, 2014. I have updated my Autorigg script! And record a quick "demo" in video you can watch below:. You can also download AUTORIGG here:. Subscribe to: Post Comments (Atom). View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: April 2013
http://pieru-art.blogspot.com/2013_04_01_archive.html
Friday, April 19, 2013. Monthly Noob Challenge 4. Le "Monthly Noob Challenge" est un sujet lancé chaque mois sur le site Polycount. Il ne s'agit pas vraiment d'un concours car il n'y a pas de gagnant, pas de deadline réelle. C'est plus l'occasion d'avoir un sujet avec un design pour travailler et réaliser des assets. Le tout devant être monté sur un moteur de jeu. Je me suis donc permis de grosses libertés volontairement. En revanche, j'ai gardé l'organisation et les proportions de la scène.
pieru-art.blogspot.com
Pierre-Dante CG artist Blog: July 2014
http://pieru-art.blogspot.com/2014_07_01_archive.html
Tuesday, July 22, 2014. Games Of Glory KICKSTARTER. You can helps us to work on GoG via the kickstarter; here:. Https:/ www.kickstarter.com/projects/1358817651/games-of-glory. Some characters I did for this game:. Subscribe to: Posts (Atom). Games Of Glory KICKSTARTER. View my complete profile. 169;Pieru. Awesome Inc. template. Powered by Blogger.