shemdawson.blogspot.com
The Art of Shem Dawson: Low Poly Game Environment
http://shemdawson.blogspot.com/2013/05/low-poly-game-environment.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Tuesday, May 7, 2013. Low Poly Game Environment. I created a low poly environment over the weekend, I had an idea that I wanted to have some tangible visuals for, thought I'd post up the finished result. May 20, 2013 at 10:37 AM. Woo dude, awesome concept, temple run on steroids haha! May 25, 2013 at 6:09 PM. View my complete profile.
shemdawson.blogspot.com
The Art of Shem Dawson: Mech Mice Game Trailers
http://shemdawson.blogspot.com/2013/07/mech-mice-game-trailer-1.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Saturday, July 27, 2013. Mech Mice Game Trailers. This is one of the 3 game trailers we made at Oktobor to go along with the launch of Mech Mice, the online game our studio created the art assets for. For the trailer I was one of two texture artists. I'll link the others as they get released. Subscribe to: Post Comments (Atom).
shemdawson.blogspot.com
The Art of Shem Dawson: October 2014
http://shemdawson.blogspot.com/2014_10_01_archive.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Thursday, October 16, 2014. My Warlords of Draenor, Blizzard Credit. I've had a super busy year to date moving countries and starting my new role at Blizzard. I thought I'd update a pic of my first Blizzard credit for Warlords of Draenor! After its released in November I'll have some work I can put up to share. Contact and Other Info:.
shemdawson.blogspot.com
The Art of Shem Dawson: January 2014
http://shemdawson.blogspot.com/2014_01_01_archive.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Sunday, January 19, 2014. Mech Mice video blog. Heres a new video blog from Hyper Hippo on creating some of the art for Mech Mice, I made an appearance for the Oktobor asset team at 1.00. Thursday, January 2, 2014. Hover Bike - Painted Low-Poly Game Asset. Subscribe to: Posts (Atom). Thanks for checking out my blog!
shemdawson.blogspot.com
The Art of Shem Dawson: August 2013
http://shemdawson.blogspot.com/2013_08_01_archive.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Tuesday, August 27, 2013. UDK Low Poly Environment. Here are some of the final shots from the UDK scene. For now Im going to call it done - at a later point I'd like to add in some further points of interest and expand the zone a bit more. Subscribe to: Posts (Atom). Thanks for checking out my blog! View my complete profile.
shemdawson.blogspot.com
The Art of Shem Dawson: UDK Low Poly Environment
http://shemdawson.blogspot.com/2013/08/udk-low-poly-environment.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Tuesday, August 27, 2013. UDK Low Poly Environment. Here are some of the final shots from the UDK scene. For now Im going to call it done - at a later point I'd like to add in some further points of interest and expand the zone a bit more. September 2, 2013 at 4:26 PM. September 19, 2013 at 2:45 PM. November 17, 2013 at 1:10 PM.
shemdawson.blogspot.com
The Art of Shem Dawson: Mobile Game Gun Assets
http://shemdawson.blogspot.com/2012/11/mobile-game-gun-assets.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Monday, November 12, 2012. Mobile Game Gun Assets. Just thought I'd put up some assets I made for a 3D mobile game in the first quarter of this year. They average around 1500 Tris with 512 diffuse, spec, and normal maps (these were the high res textures). Subscribe to: Post Comments (Atom). Thanks for checking out my blog!
shemdawson.blogspot.com
The Art of Shem Dawson: Painted Low Poly Pine Trees
http://shemdawson.blogspot.com/2013/07/painted-low-poly-pine-trees.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Sunday, July 21, 2013. Painted Low Poly Pine Trees. I made some silver birches up too, around 1400 tris. April 4, 2015 at 2:33 AM. Im actually trying to create some trees like this myself and theses are a huge inspiration, may I ask if youve ever done any tutorials? Subscribe to: Post Comments (Atom). Thanks for checking out my blog!
shemdawson.blogspot.com
The Art of Shem Dawson: Foliage 2D Concept Art
http://shemdawson.blogspot.com/2013/06/foliage-2d-concept-art.html
Thanks for visiting my blog page! I try to keep this page updated with progress and artwork from my personal and professional CG work. Thanks for stopping by to take a look! Thursday, June 27, 2013. Foliage 2D Concept Art. I painted up some random foliage designs in my spare time that I thought I'd share. Subscribe to: Post Comments (Atom). Thanks for checking out my blog! View my complete profile. Foliage 2D Concept Art. Contact and Other Info:. Simple template. Powered by Blogger.