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Cave of the Dice Chucker

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, August 3, 2015. On Choosing Your Poison: Rogues vs. Thieves. Over the weekend I had a chance to play in a game run by a colleague who actually reads my blog. Very embarrassing, running into these sort of people, but unfortunately it does happen. Anyway, this dude- we'll call him Carl- runs a Moldvanian Basic game. When I rolled up my newest character- Cranston the Thief- he offered me an interesting choice:. Stop Just. hand me. the. And perhaps ...

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Cave of the Dice Chucker | unfrozencavemandicechucker.blogspot.com Reviews
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Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, August 3, 2015. On Choosing Your Poison: Rogues vs. Thieves. Over the weekend I had a chance to play in a game run by a colleague who actually reads my blog. Very embarrassing, running into these sort of people, but unfortunately it does happen. Anyway, this dude- we'll call him Carl- runs a Moldvanian Basic game. When I rolled up my newest character- Cranston the Thief- he offered me an interesting choice:. Stop Just. hand me. the. And perhaps ...
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pages,ad&d house rules,modules,gaming law supplements,thieves,henceforth,cant,me stop,4 sider,posted by,timrod,3 comments,reactions,1 comment,castle keepers guide,i expect,labels c&c,roger the rogue,fred the fighter,it's locked,rachel the rogue,5 comments
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Cave of the Dice Chucker | unfrozencavemandicechucker.blogspot.com Reviews

https://unfrozencavemandicechucker.blogspot.com

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, August 3, 2015. On Choosing Your Poison: Rogues vs. Thieves. Over the weekend I had a chance to play in a game run by a colleague who actually reads my blog. Very embarrassing, running into these sort of people, but unfortunately it does happen. Anyway, this dude- we'll call him Carl- runs a Moldvanian Basic game. When I rolled up my newest character- Cranston the Thief- he offered me an interesting choice:. Stop Just. hand me. the. And perhaps ...

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1

Cave of the Dice Chucker: Castles & Crusades: Highlights and Lowlights of an RPG

http://unfrozencavemandicechucker.blogspot.com/2011/01/castles-crusades-highlights-and.html

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, January 10, 2011. Castles and Crusades: Highlights and Lowlights of an RPG. This post was originally going to be titled "Things about C&C that irritate me" but that seemed like an overly negative post for a game that I don't actually hate, so I added a few of the things that aren't sucky down at the bottom. Which is to say that if the "Things about C&C that are kinda' cool" seem like an afterthought it's because, well, they were. A cry for help?

2

Cave of the Dice Chucker: Saving Throws: How many is too many?

http://unfrozencavemandicechucker.blogspot.com/2015/07/saving-throws-how-many-is-too-many.html

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Thursday, July 30, 2015. Saving Throws: How many is too many? In my game, I prefer the one universal saving throw category advanced by S&W White Box. Save vs. poison. Save vs. traps. Save vs. death. Save vs. parallelization. Save vs. nausea. Save vs. libido. Save vs. flesh-eating bile. Save vs. watching-your-innards-spill-out-on-the-ground. Gutless beings such as water elementals or stone golems would likely be immune to this sort of thing. I abandoned ...

3

Cave of the Dice Chucker: Rogue Rant: Suck it!

http://unfrozencavemandicechucker.blogspot.com/2015/06/rogue-rant.html

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Tuesday, June 30, 2015. Rogue Rant: Suck it! No, not her. Like most of you, I like to pretend that I don't give a crap about the edition wars; as if they're beneath me and all that. Yet also like you, I actually prefer the older, mustier versions of the game to those 21st century editions that the kids are rabid about these days. That's where our similarities end, however, because unlike. Archetype in 2nd ed. but not a class, whatever that means}].

4

Cave of the Dice Chucker: On Choosing Your Poison: Rogues vs. Thieves

http://unfrozencavemandicechucker.blogspot.com/2015/08/on-choosing-your-poison.html

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, August 3, 2015. On Choosing Your Poison: Rogues vs. Thieves. Over the weekend I had a chance to play in a game run by a colleague who actually reads my blog. Very embarrassing, running into these sort of people, but unfortunately it does happen. Anyway, this dude- we'll call him Carl- runs a Moldvanian Basic game. When I rolled up my newest character- Cranston the Thief- he offered me an interesting choice:. Stop Just. hand me. the. Moldvanian B...

5

Cave of the Dice Chucker: Gaming Law Supplements

http://unfrozencavemandicechucker.blogspot.com/p/filling-gaps-creating-law-where-chaos.html

Cave of the Dice Chucker. Lexicon of Caveman Lingo. And from Dice Chucker Legal Publishing Division. Filling the Gaps: Creating Law Where Chaos Reigns. Tired of all these freeform, play-what-you-want roleplaying games? Want some gritty rules to sink your teeth into at the gaming table? This handbook shows you how to go about establishing a legalistic gaming environment in which to constrain your players' every action. Intratextual Law in Old School Gaming. Subscribe to: Posts (Atom). DMG Sample Dungeon P...

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Renovating the Temple: First blood! After play report 7

http://d20to3d6.blogspot.com/2013/07/first-blood-after-play-report-7.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Tuesday, July 9, 2013. After play report 7. Calawas - Elf Thief (Katz). Amalia - High Elf Cleric (Paraj) - absent. Volbak - Dwarf Knight (Jim). Lamaevhun - Wood Elf Scout (Tim). Ilsildel - High Elf Wizard (Martin). Chief - Wood Elf Barbarian (Catherine). Titus Longfellow, employed as a man-at-arms by Isildel.

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Alternatives to the Random Encounter Clock

http://d20to3d6.blogspot.com/2014/02/alternatives-to-random-encounter-clock.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Wednesday, February 19, 2014. Alternatives to the Random Encounter Clock. Then I had a breakthrough: why does a wandering monster system have to involve monsters at all? If the central point is to make the players economize their actions, that can be done without monsters as easily as with. Further, avo...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: In Which Hommlet is Left Surprisingly Intact: After play report 1

http://d20to3d6.blogspot.com/2013/02/in-which-hommlet-is-left-surprisingly.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Monday, February 25, 2013. In Which Hommlet is Left Surprisingly Intact: After play report 1. Calawas - Elf Thief (Katz). Amalia - High Elf Cleric (Paraj). Volbak - Dwarf Knight (Jim). Lamaevhun - Wood Elf Scout (Tim). Ilsildel - High Elf Wizard (Martin). Chief - Wood Elf Barbarian (Catherine). This went on...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Making skeletons scary

http://d20to3d6.blogspot.com/2015/02/making-skeletons-scary.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Wednesday, February 18, 2015. Skeletons. In real life, even the unmoving kind would likely make almost everyone likely to see this blog lose his lunch. If I ever saw one actually dancing around, or God forbid trying to claw my face off. There have been various antidotes tried. Flaming skeletons, icy ske...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: July 2015

http://d20to3d6.blogspot.com/2015_07_01_archive.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Tuesday, July 14, 2015. Robbers' Bay, Queen's Landing, and the Desolate North. Queen's Landing imports much more than just labor: because of its situation it will be dependent upon the Kingdom of Albilonia for basic foodstuffs like wheat and almost all finished products for the foreseeable future. Most ...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Shaving yaks for fun and profit: random encounter tables for the journey to Verbobonc

http://d20to3d6.blogspot.com/2012/12/yak-shaving-for-fun-and-profit-random.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Friday, December 28, 2012. Shaving yaks for fun and profit: random encounter tables for the journey to Verbobonc. Travel encounters: (to/from Verbobonc) Roll on this table if the party scores a random encounter (check 9 or less on 3d6, or 12 or less at night, check once per day and once per night). 01-30: L...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Robbers' Bay, Queen's Landing, and the Desolate North

http://d20to3d6.blogspot.com/2015/07/robbers-bay-queens-landing-and-desolate.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Tuesday, July 14, 2015. Robbers' Bay, Queen's Landing, and the Desolate North. Queen's Landing imports much more than just labor: because of its situation it will be dependent upon the Kingdom of Albilonia for basic foodstuffs like wheat and almost all finished products for the foreseeable future. Most ...

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Deceptive yak shaving

http://d20to3d6.blogspot.com/2013/03/deceptive-yak-shaving.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Friday, March 22, 2013. You're not stealing it if you say "Martin asked me to post this to see what people thought.". If you say "Look at this awesome thing I made (unless it sucks, then Martin made it)" and I link to it from the forums, it's also not stealing, and pretty funny. Martin, a player in my game.

d20to3d6.blogspot.com d20to3d6.blogspot.com

Renovating the Temple: Why GURPS?

http://d20to3d6.blogspot.com/2013/01/why-gurps.html

Formerly updating AD&Ds Temple of Elemental Evil for GURPS Dungeon Fantasy. Now a repository of stuff for my Swords and Wizardry campaign, plus random thoughts on D&D and GURPS from an OSR standpoint. Monday, January 7, 2013. I figure it's about time I sat down and laid out why I've chosen to go with the system I have. Not because I feel I have to justify myself to my readers, but because being explicit in my reasons will help guide my choices in the appropriate directions. Not have chosen GURPS:. 2, but...

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jasperak | Jasper's Rantings

https://jaspersrantings.wordpress.com/author/jasperak

A blog of my D&D and other geek-related thoughts and amusements–obviously a work in progress. Proud to be an American. While I can appreciate everyone’s right to protest in this great country, I can also appreciate every stadium’s right to play this. This entry was posted in Uncategorized. Save Vs. Dragon and Typography. Typographic Pet Peeve #1: Automatic Leading on Titling with Type Elements of Multiple Sizes. Typographic Pet Peeve #2: Default (and/or Bad) Letterspacing/Kerning. UPDATE: So here it is, ...

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Cave of the Dice Chucker

Cave of the Dice Chucker. Lexicon of Caveman Lingo. Monday, August 3, 2015. On Choosing Your Poison: Rogues vs. Thieves. Over the weekend I had a chance to play in a game run by a colleague who actually reads my blog. Very embarrassing, running into these sort of people, but unfortunately it does happen. Anyway, this dude- we'll call him Carl- runs a Moldvanian Basic game. When I rolled up my newest character- Cranston the Thief- he offered me an interesting choice:. Stop Just. hand me. the. And perhaps ...

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