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USC Character Animation, Kinetics & Dance Research

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Wednesday, December 12, 2007. Posted by Re n' Re. Labels: Characters and Performance. With digital convergence, gesture-based interfaces are becoming a reality, wherein hand or other gestures by the user drive software instead of a mouse and keyboard. A popular example in film was the interface in Minority Report. Tuesday, December 11, 2007. Motion capture pro...

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USC Character Animation, Kinetics & Dance Research | usc-characteranimation.blogspot.com Reviews
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USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Wednesday, December 12, 2007. Posted by Re n' Re. Labels: Characters and Performance. With digital convergence, gesture-based interfaces are becoming a reality, wherein hand or other gestures by the user drive software instead of a mouse and keyboard. A popular example in film was the interface in Minority Report. Tuesday, December 11, 2007. Motion capture pro...
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USC Character Animation, Kinetics & Dance Research | usc-characteranimation.blogspot.com Reviews

https://usc-characteranimation.blogspot.com

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Wednesday, December 12, 2007. Posted by Re n' Re. Labels: Characters and Performance. With digital convergence, gesture-based interfaces are becoming a reality, wherein hand or other gestures by the user drive software instead of a mouse and keyboard. A popular example in film was the interface in Minority Report. Tuesday, December 11, 2007. Motion capture pro...

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USC Character Animation, Kinetics & Dance Research: Gesture, Culture and Mirror Neurons

http://usc-characteranimation.blogspot.com/2007/12/gesture-culture-and-mirror-neurons.html

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Monday, December 10, 2007. Gesture, Culture and Mirror Neurons. Image taken from http:/ iacoboni.bmap.ucla.edu/language gesture.html#gest-mot. One of my earlier posts. Listed instances of communities that spontaneously came up with micro-languages based on gesture because of their inability to communicate via speech. I recently came across an interesting study.

2

USC Character Animation, Kinetics & Dance Research: Andreas Dejas speaking

http://usc-characteranimation.blogspot.com/2007/12/andreas-dejas-speaking.html

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Tuesday, December 4, 2007. 1 Good, fancy drawing is just a minor element for a great character animation; good performance and acting are the most important. 2 Animators should understand the inside of the characters- what's in the character's brain and heart. We'd be better study about the character before we really start animating.). Posted by Re n' Re.

3

USC Character Animation, Kinetics & Dance Research: Tom Sito speaking

http://usc-characteranimation.blogspot.com/2007/12/tom-sito-speaking.html

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Sunday, December 9, 2007. Summary:(1)Facial expression is very important to the personality of the character.(2)Every scene means something to the character.(3)Animation has many different techniques.No matter what techniques we use,the performance is the most important concept. Labels: Characters and Performance. Subscribe to: Post Comments (Atom).

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USC Character Animation, Kinetics & Dance Research: Applying Data

http://usc-characteranimation.blogspot.com/2007/12/applying-data.html

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Monday, December 3, 2007. This example shows the same character holding a torch with a fire particle emitter parented to the tip. Posted by Ryan Chen. December 3, 2007 at 4:18 PM. Subscribe to: Post Comments (Atom). Http:/ anim.usc.edu/research/5 kinetics/. Gesture and the Brain. Gesture in Chinese Art. Gesture, Culture and Mirror Neurons.

5

USC Character Animation, Kinetics & Dance Research: The Yungang Grottoes

http://usc-characteranimation.blogspot.com/2007/12/yungang-grottoes.html

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Monday, December 10, 2007. I think this is a example of gesture that is serious and holy. The Yungang Grottoes is influenced by Buddhist religion, the shape and line of the sculpture is clean. The sculpture makes me feel I am just only a small part of this world. The folling artical is from Wikipedia. The Yungang Grottoes (. Yúngāng Shíkū) are ancient. Http:/ ...

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USC Visualizing Science & Visual Effects: June 2011

http://usc-vfx.blogspot.com/2011_06_01_archive.html

USC Visualizing Science & #160;Visual Effects. Based on University of Southern California John C Hench Animation and Digital Arts program Seminar class activities (CTAN 522), this blog is created and will be maintained. Here, we’ll have discussions about cutting-edge technology and solutions in Visualizing Science and Visual Effects arena. Tuesday, June 7, 2011. Arad - looking for Animators, Matte Painteres and Modelers. Modeler (Zbrush/Maya or similar). Please check our website:. Links to this post.

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USC Documentary Animation - USC Seminar Group: March 2008

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USC Documentary Animation - USC Seminar Group. Friday, March 28, 2008. Interview with Bob Sabiston. As it seems that we as a society like definitions, and also knowing that it's hard to speak in absolutes about any art form.Could you name some essential qualities that you feel should be present in a work that is labeled "Documentary Animation.". Do you see documentary animation playing a unique role in communication of "truth" that hasn't been tapped into by documentary film? I like it because it is anot...

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USC Documentary Animation - USC Seminar Group: Interview with Sheila Sofian

http://docanimation.blogspot.com/2008/03/interview-with-sheila-sofian.html

USC Documentary Animation - USC Seminar Group. Friday, March 28, 2008. Interview with Sheila Sofian. Q1: What is your impetus/inspiration to produce Non-Fiction animation? Or Why have you chosen the path of Non-fiction Animation? Q2: As any form of animation/media is hard to fully define in absolute terms, are there qualities that you feel must be present in an animated work to qualify as "documentary animation"? Or perhaps is there one quality that separates documentary animation from other genres?

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USC Documentary Animation - USC Seminar Group: Interview with Joanna Priestley

http://docanimation.blogspot.com/2008/03/interview-with-joanna-priestley.html

USC Documentary Animation - USC Seminar Group. Friday, March 28, 2008. Interview with Joanna Priestley. Name some essential qualities that you feel should be present in a work that is labeled "Documentary Animation.". Documentary animation is based in images and sounds of actual events. Do you feel that once a work is labeled "Documentary" that it's set up for a deeper level of public scrutiny and potential controversy than it's non-fiction counterparts? JP] Because animation is considered a "friendly" g...

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USC Documentary Animation - USC Seminar Group: Data Missing!

http://docanimation.blogspot.com/2008/01/data-missing.html

USC Documentary Animation - USC Seminar Group. Friday, January 18, 2008. Sorry but the blog accidentially got deleted while sorting through other blogs created on this account. Above is what could be recovered from what was still left out on the web. Subscribe to: Post Comments (Atom). Our Website and Other Blog Site Links. Documentary Animation - Our Research Website. Visualizing Science and Visual Effects. Visualizing Science - Art and Science. Visual Effects, Stereoscopic and perception.

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USC Documentary Animation - USC Seminar Group: Interview with Paul Fierlinger

http://docanimation.blogspot.com/2008/03/interview-with-paul-fierlinger.html

USC Documentary Animation - USC Seminar Group. Friday, March 28, 2008. Interview with Paul Fierlinger. Paul Fierlinger] This is what I just sent to MyToons for their upcoming newsletter:. 8220;I refuse to read this letter”, cried the baroness, dropping an envelope into the flames… page 32. It’s useful to remember that the very first pictorial documents of the way things once were existed on caveman’s walls entire millennia before even written history came into existence—and will most li...Q1: As it seems...

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USC Documentary Animation - USC Seminar Group: Interview with Sheila Sofian

http://docanimation.blogspot.com/2008/01/interview-with-sheila-sofian.html

USC Documentary Animation - USC Seminar Group. Friday, January 18, 2008. Interview with Sheila Sofian. This was originally posted on:. Thursday, December 6, 2007. Interview with Sheila Sofian. Q1: What is your impetus/inspiration to produce Non-Fiction animation? Or Why have you chosen the path of Non-fiction Animation? Q2: As any form of animation/media is hard to fully define in absolute terms, are there qualities that you feel must be present in an animated work to qualify as "documentary animation"?

uscanimation-artandscience.blogspot.com uscanimation-artandscience.blogspot.com

USC Animation - Visualizing Art and Science: Even DaVinci Got It Wrong

http://uscanimation-artandscience.blogspot.com/2007/10/even-davinci-got-it-wrong.html

USC Animation - Visualizing Art and Science. This blog fosters an ongoing discussion about the relationship of art, science and animation. One of our primary areas of interest is the pedagogical study of scientific visualization. Monday, October 1, 2007. Even DaVinci Got It Wrong. The research above was taken from Micheal O' Shea's book, The Brain, A Very Short Introduction. USC Animation - Visualizing Art and Science. Subscribe to: Post Comments (Atom). Final Research Web Page. Focus Points for the blog.

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USC Animation - Visualizing Art and Science: December 2007

http://uscanimation-artandscience.blogspot.com/2007_12_01_archive.html

USC Animation - Visualizing Art and Science. This blog fosters an ongoing discussion about the relationship of art, science and animation. One of our primary areas of interest is the pedagogical study of scientific visualization. Thursday, December 13, 2007. The Democratization of Animation. USC Animation - Visualizing Art and Science. Science visualization vs. information graphics. But from an aesthetic stand point the distinction fades and both scientific visualizations, such as nebulas and electron mi...

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Seminar Week 9 & 10: Death, Time and Animation: December 2007

http://dadaseminar910.blogspot.com/2007_12_01_archive.html

Seminar Week 9 and 10: Death, Time and Animation. Thursday, December 6, 2007. One of my favorite classic stories is the The Epic of Gilgamesh. The Quay film, on the other hand, is about a character (who seems to represent a boy) who takes joy in torturing helpless and unsuspecting victims. At one point the film cuts away to an other worldly realm (possibly a post-death state) where life continues to decay. Within it I found many beautiful animated pieces and one in particular was by Anita Killi entitled ...

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USC Character Animation, Kinetics & Dance Research

USC Character Animation, Kinetics and Dance Research. Exploring the cultural, technological and neurological underpinnings of character animation. Wednesday, December 12, 2007. Posted by Re n' Re. Labels: Characters and Performance. With digital convergence, gesture-based interfaces are becoming a reality, wherein hand or other gestures by the user drive software instead of a mouse and keyboard. A popular example in film was the interface in Minority Report. Tuesday, December 11, 2007. Motion capture pro...

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