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uxstudio | musings on user experience + whatever else strikes the fancy

musings on user experience + whatever else strikes the fancy (by liam)

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uxstudio | musings on user experience + whatever else strikes the fancy | uxstudio.wordpress.com Reviews

https://uxstudio.wordpress.com

musings on user experience + whatever else strikes the fancy (by liam)

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User Experience Strategy | uxstudio

https://uxstudio.wordpress.com/2008/08/12/user-experience-strategy

Musings on user experience whatever else strikes the fancy. Laquo; Environmental (porno) Graphics. August 12, 2008. I recently posted the following question to a group of Ux professionals: What is the single most important activity that a user experience group can do to increase its effectiveness and influence? I asked everyone to draw from their real-world experience, NOT theory or ideals. There were a number of thoughtful, practical responses…. If this is a group with NO UCD experience whatsoever, I th...

2

The Skipper, The Boat & The River | uxstudio

https://uxstudio.wordpress.com/2008/11/26/the-skipper-the-boat-and-the-river

Musings on user experience whatever else strikes the fancy. Laquo; Vertical Gardens. User Experience Design Simplified. The Skipper, The Boat and The River. November 26, 2008. The concepts for this post were taken from an interview. Given by Erica Payne on KPFA radio. Payne holds an MBA from Wharton School of Business and is founder and principal of the Tesseract Group. The boat consists of the Ux team members, the artifacts the team produces, and the internal processes used to produce those artifacts&#4...

3

UI Patterns | uxstudio

https://uxstudio.wordpress.com/2009/09/07/ui-patterns

Musings on user experience whatever else strikes the fancy. Laquo; Agile User Experience Design. A Corporate Strategy for Elegant User Experiences. September 7, 2009. Pattern languages are a design tool used to describe a set of best practices for a given design-space. Pattern languages have been used for centuries in urban planning and architecture; more recently they have been applied to software product design. Yahoo’s design pattern library. The product pattern library utilizes a wire-frame, gray-sca...

4

Vertical Gardens | uxstudio

https://uxstudio.wordpress.com/2008/09/01/vertical-gardens

Musings on user experience whatever else strikes the fancy. Laquo; User Experience Strategy. The Skipper, The Boat and The River. September 1, 2008. Patrick Blanc–a Parisian botanist–developed the concept of integrating vertically oriented plantings directly into unusual architectural settings. His book, “The Vertical Garden, From Nature to the City”. Musee du quai Branley in Paris. The vertical gardens are created by attaching some type of felt to a PVC framework. Various species of plants capable o...

5

uxstudio | musings on user experience + whatever else strikes the fancy | Page 2

https://uxstudio.wordpress.com/page/2

Musings on user experience whatever else strikes the fancy. June 16, 2008. Today, smack-dab in the middle of downtown San Francisco’s Union Square, we came across a gigantic, multi-story advertisement featuring David Beckham in his skivvies. OK, so the guy is ripped…but do I need 5 stories of this shit rammed into my brain? Perhaps it’s co-branding? At any rate, contrast the above to an Apple billboard atop a building at a right angle to Macys. Read the rest of this entry ». June 14, 2008. The technical ...

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About | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/about

Human-Computer Interaction @ IU. This is the blog for the undergraduate course I300: Human-Computer Interaction (HCI) at the Indiana University School of Informatics. The authors of these posts are currently students taking the Spring 2008 semester. The purpose of this blog is to give our class a forum for posing and answering questions about the readings assigned from the book Interaction design: Beyond human-computer interaction. This blog is for Group B. See the sidebar for links to other course blogs.

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Good ideas. | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/11/10/good-ideas

Human-Computer Interaction @ IU. November 10, 2008 — smswanso. After looking through all our ideas there are a few I really think we should consider. 8211; I really like the ability to easily see grade distribution. I think this would prove to be a valuable tool. 8211; Building location is another great idea and would really help new students. 8211; I think we should consider the automatic scheduling (had to bring up my idea😀 ). Anyways, I think we are on a really good start, let’s keep it up. In the sa...

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Pondering | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/02/pondering

Human-Computer Interaction @ IU. December 2, 2008 — nhoium. I question that I have for this concept is that will it make registering for classes easier. Will our idea save students time? To me this is the most important thing about our project because if it’s not better for the user than its predecessor then it’s been a waste of our time developing it. It doesn’t matter if it makes sense for us designers, only that the users are happy with it. Leave a Reply Cancel reply. Enter your comment here.

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A meaningless title :D | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/01/a-meaningless-title-d

Human-Computer Interaction @ IU. A meaningless title :D. December 1, 2008 — smswanso. So, will our new design actually make registering stress free (is that possible? Will it make things quicker, will the users enjoy it? These seem to be the general consensus among us. I think our paper prototype testings will give us a good answer to these questions. My main question however is, do users who lack general computing knowledge know how to use a hierarchy? Leave a Reply Cancel reply. Enter your comment here.

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Summary & Response Ch. 11 | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/05/22/summary-response-ch-11

Human-Computer Interaction @ IU. Summary and Response Ch. 11. May 22, 2008 — jsharaf. Chapter 11 is about prototyping, including the types, reasons for using one, low fidelity vs. high fidelity, specific models for prototyping, and how to design them. A prototype is something a person can use to interact with an envisioned product, gain some insight, and explore new unimagined uses. They can be low-fidelity, like the storyboard examples, or high-fidelity like software created using Visual Basic. Physical...

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Pukinskis Critique | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/08/pukinskis-critique

Human-Computer Interaction @ IU. December 8, 2008 — lynndombrowski. From the PRI on the GroupBProject:. Ok, what was listed as research , in your group project blog, was saying what you did and your data but not what you found. Like research could be either a percentage “75% of users preferred the updates” or a statement like “A majority of users were unable to perform task A”. Here are some additional things to keep in mind when doing a Pukinskis set:. Leave a Reply Cancel reply. Enter your comment here.

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Human-Computer Interaction @ IU | the I300 course blog for Group B | Page 2

https://iuhci300b.wordpress.com/page/2

Human-Computer Interaction @ IU. Bloggin for your noggin. December 1, 2008 — pjhale. My question for our prototyping is will people find this rearrangement too radical of a change? Will users be overwhelmed by a larger interface with multiple areas of interest rather than different compartmentalized focus on different screens? December 1, 2008 — krazykat222. The question I have about our group’s design is, “Does the layout make registering for classes easier? I fly like Paper, get HCI like Prototypes.

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UITS Usability Lab | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/17/uits-usability-lab

Human-Computer Interaction @ IU. December 17, 2008 — krazykat222. Posted in Course Stuff. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.

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Pukinskis Set | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/06/pukinskis-set-2

Human-Computer Interaction @ IU. December 6, 2008 — npbaker. 8211; The system is not popular. 8211; Students want to register quickly. 8211; There are too many links and requires too many clicks to register. 8211; Students have a hard time figuring out how to use the system. Based on students we interviewed). 8211; Students think the system is confusing. 8211; Students think the system is too tedious and takes too long. 2 According to our interviews a lot of users find the existing system tedious. Us...

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The question everyone is asking… | Human-Computer Interaction @ IU

https://iuhci300b.wordpress.com/2008/12/01/the-question-everyone-is-asking

Human-Computer Interaction @ IU. The question everyone is asking…. December 1, 2008 — jonkinne. I like the others who have posted already am curious, will this prototype of our application actaully make the registering process easier? I am excited to see if our plans will be as efficent as we believe they are, working on something so crucial to students education here at IU gives me and the others in our group some extra motivation to make sure our changes are improvementsm, hopefully all goes well.

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乙醬經驗

聊一聊 * Usability * eXperience * Interface * 吧! 合作式設計(Cooporative Design),為什麼要? 根據弱連結強度理論(the strength of weak-ties theory),創造力與點子網絡(idea networks)的規模大小與強度有關。 箇中道理,顯而易見的,弱連結規模可以加強資訊的異質性,然而,同時也會造成個人認知與學習上的負擔,就像刀之兩刃。因此,弱連結過多或過少,對於創造力的發揮都有所阻礙。人際間的弱連結如此,藉此引伸一下,認知與知識上的弱連結也未嘗不是。這也是一些優秀設計師,總是在若即若離中,與自己的設計對象與物件保持若干的距離。也是保持自己抽離的眼光(也就是fresh eyes…)的種方式。有人說fresh eyes,眾人皆是,可是...雙和醫院院長說:「這樣以使用者為中心的設計.」說明了參與式設計中的價值。造價上億的手術房其實不是重點,重點是「攸關生命的設計」啊! 真是荒廢嘻業了好久,勉勵自己在忙碌中還能保持寫作習慣。 乙醬. 最近拜讀IDEO的CEO,Tim Brown的大作"設計思考改造世界"&#1...

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אפיון, עיצוב ופיתוח אתרים ואפליקציות ווב לסטארטאפים וחברות - UXStudio - יו איקס סטודיו

ייעוץ וליווי טכנולוגי וניהול מוצרים דיגיטליים. אפיון ועיצוב חוויית משתמש. בניית אתרים לעסקים וסטארטאפים. המתכון הסודי שלנו לאתר שממיר יותר:. 30 גר' מיתוג ועצוב. 40 גר' פיתוח קריאטיבי. מנהל הפרוייקטים ייצג את הסטודיו בליווי הפרוייקט מולך, עם אינסוף ידע שיווקי. אנו נייעץ גם בבחירת טקסטים ותמונות הנכונים ביותר לפרוייקט שלך וקהל היעד הספציפי שלו. מחקר משתמשים מחקר שוק תבניות Wireframes אפיון עיצוב פיתוח. אתר תדמית ומכירה לאמן פילפלד. ספטמבר 14, 2015. סקירה ומדריך: Asana מערכת לניהול משימות ופרויקטים. אנו מאפ...

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UXstudio

We design user experience. For mobile and web applications. Users decide in the first few seconds whether or not to leave your site. We have this little time to communicate the value proposition of your service. The core of our work lies in continuous user testing and the analysis of usage statistics. For B2B partners we usually go to your office to examine the working processes. With Hibridlevel you can send postal mail right from your computer. We increased the conversion rates at Hibridlevel by re...

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ux Studio : all about Agradoot

Defining a mathematical model for choosing the best usable design under technological constraint. When a design leadership requires driving into a decision making process there is no logistics available in the current world which helps our leader to formulate. See how Agradoot proves, design alone never deserves a good spokesman to sell it if we can establish it under the metrics of affordance. Read More. Multiple display design problem. Recent Projects and Research. Real time AD and campaign display.

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uxstudio | musings on user experience + whatever else strikes the fancy

Musings on user experience whatever else strikes the fancy. A Corporate Strategy for Elegant User Experiences. December 22, 2010. This got me thinking; is there a business strategy that technology companies could adopt in order to systematically create elegant user experiences? Here is what I would recommend to any company looking to establish itself as a Ux powerhouse:. Make elegant Ux a centerpiece of corporate business strategy. Hire top-tier designers to work on the product and service offerings.

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UX studio - User Experience design for mobile and web applications

We Design Digital Products. Introduce state-of-the-art product design methods in your team. Let's create awesome user experience together. From prototypes to pixel-perfect UI. Our UX researchers have many ways to get feedback from the people who will actually use your product. We test every design we create with real people from your target audience. New material design for the market leading travel app in France. Trusted us with the new HBO GO mobile, tablet and responsive web application.

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UXstuff

Skip to primary content. Skip to secondary content. July 23, 2015. Bad Design and Good UX. Sometimes a really bad design can be a good user experience. A large nationally recognized bank created a mobile app that allows users to deposit a check from home. For […]. July 20, 2015. Keeping it Real With Retrotypes. As designers we’ve all experienced the creative rush of making something new. First, we’re confronted by the empty stare of a blank page, then, as inspiration sparks the birth of […]. June 30, 2014.

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Storage & UNIX technologies

Storage and UNIX technologies. Sunday, July 3, 2011. HDS Virtual Storage Platform (VSP). The VSP uses five types of logic boards:. 8226; Grid Switches. 8226; Data Cache Adapters (cache boards). 8226; Front‐end Directors (FC or FICON ports). 8226; Back‐end Directors (disk controllers). 8226; Virtual Storage Directors (processor boards). Monday, September 13, 2010. Auto LUN Migration in HP XP24000. GO- Customized Volume. Select the size in blocks. Now we are ready for the migration. Once the migration is d...

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UxStyle is a bit of software that relaxes Windows theme signature requirements to enable third-party customization. Specifically, UxStyle consists of a tiny system service and a kernel driver that are loaded into memory where they hang out until reboot. No file system changes are made. First introduced on March 19, 2009.). UxStyle was recently rebranded to UxStyle Community Edition and published to GitHub under the GPL license. Windows codenamed Whistler (escrow builds). Windows Server 2008 R2.