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WIP blog of Amit Kolay

WIP blog of Amit Kolay. Saturday, July 18, 2015. Wednesday, May 14, 2014. Friday, May 2, 2014. Head doodle at office. Figure doodle at office. Subscribe to: Posts (Atom). Six years experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, The Foundry Mari, Maxon Bodypaint 3d, Xnormal and Marmoset Toolbag. View my complete profile. Awesome Inc. template. Powered by Blogger.

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WIP blog of Amit Kolay | wipkolayamit.blogspot.com Reviews
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WIP blog of Amit Kolay. Saturday, July 18, 2015. Wednesday, May 14, 2014. Friday, May 2, 2014. Head doodle at office. Figure doodle at office. Subscribe to: Posts (Atom). Six years experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, The Foundry Mari, Maxon Bodypaint 3d, Xnormal and Marmoset Toolbag. View my complete profile. Awesome Inc. template. Powered by Blogger.
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1 chair pack
2 posted by
3 amit kolay
4 no comments
5 email this
6 blogthis
7 share to twitter
8 share to facebook
9 share to pinterest
10 clown head wip
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chair pack,posted by,amit kolay,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,clown head wip,about me,blog archive
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WIP blog of Amit Kolay | wipkolayamit.blogspot.com Reviews

https://wipkolayamit.blogspot.com

WIP blog of Amit Kolay. Saturday, July 18, 2015. Wednesday, May 14, 2014. Friday, May 2, 2014. Head doodle at office. Figure doodle at office. Subscribe to: Posts (Atom). Six years experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, The Foundry Mari, Maxon Bodypaint 3d, Xnormal and Marmoset Toolbag. View my complete profile. Awesome Inc. template. Powered by Blogger.

INTERNAL PAGES

wipkolayamit.blogspot.com wipkolayamit.blogspot.com
1

WIP blog of Amit Kolay: Chair Pack

http://www.wipkolayamit.blogspot.com/2015/07/chair-pack.html

WIP blog of Amit Kolay. Saturday, July 18, 2015. Subscribe to: Post Comments (Atom). Eight year’s experience as a Character Artist, specializing in lowpoly game-ready Assets. SKILLSET : High poly modeling/sculpting, low poly modeling, UV Mapping, Texture Painting - Diffuse, Spec/Roughness/Metallic, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation, Digital Sculpting, knowledge of Unreal Engine 4.0 and Unity 5. Comfortable in full PBR workflow. View my complete profile.

2

WIP blog of Amit Kolay: Figure doodle at office

http://www.wipkolayamit.blogspot.com/2014/05/figure-doodle-at-office.html

WIP blog of Amit Kolay. Friday, May 2, 2014. Figure doodle at office. Subscribe to: Post Comments (Atom). Eight year’s experience as a Character Artist, specializing in lowpoly game-ready Assets. SKILLSET : High poly modeling/sculpting, low poly modeling, UV Mapping, Texture Painting - Diffuse, Spec/Roughness/Metallic, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation, Digital Sculpting, knowledge of Unreal Engine 4.0 and Unity 5. Comfortable in full PBR workflow. View my complete profile.

3

WIP blog of Amit Kolay: clown head wip

http://www.wipkolayamit.blogspot.com/2014/05/clown-head-wip.html

WIP blog of Amit Kolay. Wednesday, May 14, 2014. Subscribe to: Post Comments (Atom). Eight year’s experience as a Character Artist, specializing in lowpoly game-ready Assets. SKILLSET : High poly modeling/sculpting, low poly modeling, UV Mapping, Texture Painting - Diffuse, Spec/Roughness/Metallic, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation, Digital Sculpting, knowledge of Unreal Engine 4.0 and Unity 5. Comfortable in full PBR workflow. View my complete profile. Head doodle at office.

4

WIP blog of Amit Kolay: May 2014

http://www.wipkolayamit.blogspot.com/2014_05_01_archive.html

WIP blog of Amit Kolay. Wednesday, May 14, 2014. Friday, May 2, 2014. Head doodle at office. Figure doodle at office. Subscribe to: Posts (Atom). Eight year’s experience as a Character Artist, specializing in lowpoly game-ready Assets. OTHER SKILLS : Complete knowledge of Human Anatomy and Color Theory. View my complete profile. Head doodle at office. Figure doodle at office. Awesome Inc. template. Powered by Blogger.

5

WIP blog of Amit Kolay: July 2015

http://www.wipkolayamit.blogspot.com/2015_07_01_archive.html

WIP blog of Amit Kolay. Saturday, July 18, 2015. Subscribe to: Posts (Atom). Eight year’s experience as a Character Artist, specializing in lowpoly game-ready Assets. SKILLSET : High poly modeling/sculpting, low poly modeling, UV Mapping, Texture Painting - Diffuse, Spec/Roughness/Metallic, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation, Digital Sculpting, knowledge of Unreal Engine 4.0 and Unity 5. Comfortable in full PBR workflow. View my complete profile.

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WIP blog of Amit Kolay. Saturday, July 18, 2015. Wednesday, May 14, 2014. Friday, May 2, 2014. Head doodle at office. Figure doodle at office. Subscribe to: Posts (Atom). Six years experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, The Foundry Mari, Maxon Bodypaint 3d, Xnormal and Marmoset Toolbag. View my complete profile. Awesome Inc. template. Powered by Blogger.

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