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woodar.dj - Jonathan Woodard inflicts things upon the internet

Jonathan Woodard inflicts things upon the internet

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woodar.dj - Jonathan Woodard inflicts things upon the internet | woodar.dj Reviews

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Jonathan Woodard inflicts things upon the internet

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1

Announcing Mobility on Demand! - woodar.dj

http://woodar.dj/blog/announcing-mobility-on-demand

Jonathan Woodard inflicts things upon the internet. Announcing Mobility on Demand! Over the last year, Andrea and I have been hard at work building a project which has been a dream of mine for a while, but she has really pushed it to fruition. Mobility outside the box. We’re thrilled to announce “ Mobility on Demand. The equipment you have available. (Our initial offering includes only exercises which can be performed with no equipment.). While I’ve been taking on the Production, e-Commerce, and Bu...

2

Game Balance: Solving the Brigadier Problem - woodar.dj

http://woodar.dj/blog/game-balance-solving-the-brigadier-problem

Jonathan Woodard inflicts things upon the internet. Game Balance: Solving the Brigadier Problem. Excerpt from Galactic Impact’s ship-design spreadsheet. Looks reasonably balanced from here. Good at Galactic Impact. I started getting offline questions from testers: “Hey! How did npaw get so many ships? 8221; “Is he getting bonus money? 8221; “He stole my homeworld! I got a few texts and emails “Hey the update is taking forever, did something crash? 8221; so I dove into the logs. Not believing what I h...

3

Facebook Stole My Money - woodar.dj

http://woodar.dj/blog/facebook-stole-my-money

Jonathan Woodard inflicts things upon the internet. Facebook Stole My Money. I’m taking a quick hiatus from my philosophy of positivity to share my observations around a distinctly non-positive experience I had recently. I ran a Boosted Post from my Flightless.co Facebook business page. As a little experiment. I had new content, I’m working to build my audience as I gear up for a Valour kickstarter campaign, Facebook display ads convert really well for Mobility on Demand. So I thought I’d give it a shot.

4

play-testing Archives - woodar.dj

http://woodar.dj/blog/tag/play-testing

Jonathan Woodard inflicts things upon the internet. Playtesting Tips Round Two Lessons from Protospiel 2015. Not long ago, I wrote a post with some baseline strategies for running a successful playtesting session. I just got back from Protospiel 2015 in Chelsea Michigan (full conference write-up to come soon! And had a few new observations for this helping to tune this process. Continue reading →. Posted in board games. A strategy board game about the Gallic War, as told by the Gauls. On Valour: The Game.

5

playtesting Archives - woodar.dj

http://woodar.dj/blog/tag/playtesting

Jonathan Woodard inflicts things upon the internet. Playtesting Tips Round Two Lessons from Protospiel 2015. Not long ago, I wrote a post with some baseline strategies for running a successful playtesting session. I just got back from Protospiel 2015 in Chelsea Michigan (full conference write-up to come soon! And had a few new observations for this helping to tune this process. Continue reading →. Posted in board games. I’ve seen a lot of posts recently from other first-time designers struggling wi...

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Business Archives - Andrea Tuttle

http://www.andreatuttle.com/category/business

Examining marketing, behavior, and life. Post by . Saved in . Week in Review Managing Change. September 9, 2015. Last week was a big week my company acquired one of our competitors, the team successfully hit a milestone that was critical to the business and general moral, and I’m excitedly preparing for the Inbound conference next week. Post by . Saved in . We Made a Product Mobility on Demand is Here! November 24, 2014. And I have worked to build a product that started as an idea five years ago.

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We Made a Product — Mobility on Demand is Here! - Andrea Tuttle

http://www.andreatuttle.com/made-product-mobility-demand

Examining marketing, behavior, and life. Post by . Saved in . We Made a Product Mobility on Demand is Here! November 24, 2014. I’m proud to say that I just launched a business. Over the past year, Jonathan. And I have worked to build a product that started as an idea five years ago. The idea was this:. WHAT IF THERE WERE A TOOL, THAT COULD GO ANYWHERE AND WOULD PROVIDE AN INSTANT MOBILITY WORKOUT? Today, we can say “we have that tool.” Awesome. Leave a comment Cancel reply. Your email address will not ...

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Andrea Tuttle

http://www.andreatuttle.com/author/anstuttle

Examining marketing, behavior, and life. Post by Andrea Tuttle. Post by . Saved in . Week in Review Managing Change. September 9, 2015. Last week was a big week my company acquired one of our competitors, the team successfully hit a milestone that was critical to the business and general moral, and I’m excitedly preparing for the Inbound conference next week. Post by . Saved in . We Made a Product Mobility on Demand is Here! November 24, 2014. The idea was this:. Post by . Saved in . It’s bee...

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Self Publishing | Mothership - The Board Game

http://www.mothership-game.com/category/self-publishing

Review: The Game Crafter. November 25, 2015. I’ve plugged their site a few times on this blog. Print-on-demand is a great way to get anything published nowadays and board games have gotten this treatment thanks to The Game Crafter. Here are some photos from my first major print run. Continue reading “Review: The Game Crafter” ». That Pesky 3rd Dimension. November 17, 2015. This post is going to talk about some of the 3D tools I’ve used in the development of Mothership. Principles and Your Game. Phone / T...

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Reviews | Mothership - The Board Game

http://www.mothership-game.com/category/reviews

Easy Roller Dice Review – Gun Metal Series. July 11, 2016. I got my hands on a set of Easy Roller’s Gunmetal Dice series. How good are they? Should you buy some? Read on to find out…. Continue reading “Easy Roller Dice Review – Gun Metal Series” ». Only 150 copies left! Wargaming – quicker, lighter. Mothership is a tabletop combat game that is designed to deliver a fun and fast dice wargaming experience in a board game sized package. Phone / Tablet App. Board Layout Creator Now Available.

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Easy Roller Dice Review - Gun Metal Series

http://www.mothership-game.com/easy-roller-dice-review

Easy Roller Dice Review – Gun Metal Series. July 11, 2016. I got my hands on a set of Easy Roller’s Gunmetal Dice series. How good are they? Should you buy some? Read on to find out…. In the interest of full disclosure, I was sent this set for free from Michael at Easy Roller but it was in return for an honest. Review. And review honestly I will! As you can see from the image above, the presentation is beautiful and has a real slick feel about it, as you would expect for the $44 USD price tag. The dice t...

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About | Mothership - The Board Game

http://www.mothership-game.com/about

That’s me on the left. My name is Peter and I’m the lead designer and artist for the board game, Mothership. I play a lot of Brikwars over at my art site PSM. If you like LEGO and destruction, go check it out! This blog is to show how I developed Mothership into a fully fledged board game right from concept to final product. Any aspiring board game designer can learn from my story as I was just like you when starting out! If you have any questions for me, please feel free to contact below. Send me a copy:.

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woodar.dj - Jonathan Woodard inflicts things upon the internet

Jonathan Woodard inflicts things upon the internet. Playtesting Tips Round Two Lessons from Protospiel 2015. Not long ago, I wrote a post with some baseline strategies for running a successful playtesting session. I just got back from Protospiel 2015 in Chelsea Michigan (full conference write-up to come soon! And had a few new observations for this helping to tune this process. Lay out the tools:. Identify the ‘hook':. 8221; What are the testers going to remember? Was a specific mechanic uniquely fun?

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