asr-quasimodo.blogspot.com
asr::::quasimodo: Storyboarding
http://asr-quasimodo.blogspot.com/p/storyboarding_16.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen. Einfach-Vorlage. Powered by Blogger.
asr-quasimodo.blogspot.com
asr::::quasimodo: work in progress
http://asr-quasimodo.blogspot.com/p/work-in-progress.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. More sss : : 2014-05-16. Lightning the subsurface scattering : :. Yeah, frogger is fully animateable : :. Blendshapes are done, facerig is done, skinning is optimized. Next steps are the refinement of the texture color which is not satisfying me, because for now it is only a "Rotaugenlaubfrosch",. Rigging and wrong skinning process : :. Charakter Dev @ IT...
asr-quasimodo.blogspot.com
asr::::quasimodo: character_rig
http://asr-quasimodo.blogspot.com/p/characterrig.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. Frogger´s facerig : :. This is a simple but stabel setup of a facerig. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen. Einfach-Vorlage. Powered by Blogger.
asr-quasimodo.blogspot.com
asr::::quasimodo: person
http://asr-quasimodo.blogspot.com/p/person.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. I am available for a position as an 3D Maya Artist/Generalist. In the long term I am looking for a position as a "Maya - generalist and animator". Rives me more and more procedueal for the moment . 2015 feb -2015 Mai 01. Mocap Pipeline Operator, AnmationpipelineTD, Rigger. 2014 nov -2015 jan. Pipeline setup, Server swapping,. 2013 jan - 2013 oct.
asr-quasimodo.blogspot.com
asr::::quasimodo: rigging
http://asr-quasimodo.blogspot.com/p/rigging.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. Pianostuhl : : modelled by myself. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen. Einfach-Vorlage. Powered by Blogger.
asr-quasimodo.blogspot.com
asr::::quasimodo: animation
http://asr-quasimodo.blogspot.com/p/animation.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. Walkcycle : : the rendering needs to be redone. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen. Einfach-Vorlage. Powered by Blogger.
asr-quasimodo.blogspot.com
asr::::quasimodo: Infographix
http://asr-quasimodo.blogspot.com/p/test.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. Infographic animated depths, behavior and sonarpings based on scientific research data of a spermwahle dive. Animated by slish, golle, asr: : quasimodo. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen.
asr-quasimodo.blogspot.com
asr::::quasimodo: :::: Construction ::::
http://asr-quasimodo.blogspot.com/2014/06/klong.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. Mittwoch, 15. Oktober 2014. Lets see: : what is a shader wedge. The page is under Construction so you may see some bugs. 2014-10-15 : : maybe some more construction. Employed : : sss-shading;animation;lowres to highres fluids;. Copysop functionality; attributetransfer for vertexcolor- and deformer-triggering;. Dynamic particle point Simulation(trees).
asr-quasimodo.blogspot.com
asr::::quasimodo: simulation
http://asr-quasimodo.blogspot.com/p/rigid-body-simulation-where-instruments.html
Asr: : quasimodo : : 3D MAYA Artist : :. Hey yours my name is alex,. And I studied at the Silicon Studio Berlin, 3d - Computer animation based on MAYA. The rigid body simulation where the instruments get thrown out of the bar introduces the scene. ASR : : quasimodo. Alexander S. Ruhnow. 3d Artist : : : : : : : : : : : : : : Analog Animatronix : : : : : : : : : : : : : : contact asr81 at gmx.de. Mein Profil vollständig anzeigen. Einfach-Vorlage. Powered by Blogger.