iadtgame225.wordpress.com
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iadtgame225_Texturing and Lighting | Just another WordPress.com site | iadtgame225.wordpress.com Reviews
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November | 2012 | iadtgame225_Texturing and Lighting
https://iadtgame225.wordpress.com/2012/11
Iadtgame225 Texturing and Lighting. Just another WordPress.com site. Monthly Archives: November 2012. Case Study #6 Good Example of Proper Gun Design. November 30, 2012. Link: http:/ www.polycount.com/forum/showthread.php? Q1: Why do you feel these portfolio pieces are so strong? I saw this model of this M4 and though it was exceptionally done and is a proper representation of good modeling. Sometimes guns can be hard, but the execution here is on nice. November 30, 2012. Question#2: All of these techniq...
March | 2013 | iadtgame225_Texturing and Lighting
https://iadtgame225.wordpress.com/2013/03
Iadtgame225 Texturing and Lighting. Just another WordPress.com site. Monthly Archives: March 2013. DesignBrief Dumpster Dow L. March 12, 2013. Dumpster Maps are 1024 x 1024. I went for a more grunge / post apocalyptic feel for my dumpster, something that is left as a marker of territories in the middle of a city ravaged by gangs. Design Brief 1: Dumpster. Design Brief: Dumpster Final. March 12, 2013. Design Brief 1: Dumpster. Design Brief Final Andom Thomas. March 12, 2013. Design Brief 1: Dumpster.
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Iadtgame225 Texturing and Lighting. Just another WordPress.com site. Newer posts →. Design Brief pt.5: Normal Mapping. February 26, 2013. Design Brief 1: Dumpster. Design Brief 5: Maps that are NOT normal. February 26, 2013. Design Brief pt.5: Normal Mapping. February 26, 2013. Design Brief 1: Dumpster. DesignBrief 5 Normal Mapping. February 26, 2013. Design Brief 1: Dumpster. Assignment 4: Opacity Maps. February 19, 2013. Assignment 4: Opacity map foliage. February 19, 2013. February 19, 2013.
brandoncarbary | iadtgame225_Texturing and Lighting
https://iadtgame225.wordpress.com/author/brandoncarbary
Iadtgame225 Texturing and Lighting. Just another WordPress.com site. Design Brief: Dumpster Final. March 12, 2013. Final compositon piece for the dumpster design brief. Base textureing style done for the dumpster was compositing, taking many images and compressing them to fit eachother. The final product of the process uses three main maps, a diffuse, an ambient occlusion, and a normal map (all set at 512 square in size). Design Brief 1: Dumpster. Assignment 3: Hold Your Ground! February 7, 2013. The woo...
tabithadzieglawski | iadtgame225_Texturing and Lighting
https://iadtgame225.wordpress.com/author/tabithadzieglawski
Iadtgame225 Texturing and Lighting. Just another WordPress.com site. DesignBrief: 5 Normal Mapping. February 28, 2013. This is my normal map. I used Ndo2, and I started to do my textures first so I just took them and converted it to a normal map. I went back in and added sratches and all the small indents. I did change my idea because I did not like how it was looking so made it into rocks since I could get a better look in the normal mapping. Design Brief 1: Dumpster. Assignment 4: Foliage Opacity Map.
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iadtexhibition2009.blogspot.com
Exit, Pursued by a Bear
This blog has been set up to provide a forum to discuss the works included in Exit, Pursued by a Bear. An exhibition put together by third year art students from IADT, Dun Laoghaire, Dublin, Ireland. Each post contains an image and statement from one of the participants. Feel free to leave comments about the work. Saturday, April 4, 2009. Fergal Dunne Where did you say he was from? Title: 'Where did you say he was from? Medium: acrylic on gesso prepared chipboard, 110 x 125 cm. Saturday, March 28, 2009.
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iadtgame130_Game Play Theory and Mechanics | Just another WordPress.com site
Iadtgame130 Game Play Theory and Mechanics. Just another WordPress.com site. Unreal engine for next gen will have improved effects tools using GPU particle sims, collisions and dynamic particle lights. The new dynamic particle lights will now inherit properties and has it’s own module that allows for more refined control of the light. The game Infiltrator will use this engine. On January 23, 2014 in Case Studies. Better Reality, a polish company who specialize in Advertisements and Hollywood projects, ha...
iadtgame225_Texturing and Lighting | Just another WordPress.com site
Iadtgame225 Texturing and Lighting. Just another WordPress.com site. DesignBrief Dumpster Dow L. March 12, 2013. Dumpster Maps are 1024 x 1024. I went for a more grunge / post apocalyptic feel for my dumpster, something that is left as a marker of territories in the middle of a city ravaged by gangs. Design Brief 1: Dumpster. Design Brief: Dumpster Final. March 12, 2013. The final product of the process uses three main maps, a diffuse, an ambient occlusion, and a normal map (all set at 512 square in size).
Lonely in Team Project (this won't last) | Just another WordPress.com site
Lonely in Team Project (this won't last). Just another WordPress.com site. July 27, 2010 / neomalindley. Alright. Exciting; a team project class! You can’t hear my sarcasm, but I promise these posts will just be dripping with it. Okay, that’s not really fair. And I’m not being. Sarcastic; there is a silly bit of me left un-jaded by the last three terms that actually. But then again, maybe not. We get to pose ‘producers’ for this class, and. O What stages of the (project) am I on and how is it progressing?
สถาบันพัฒนาคุณภาพวิชาการ (พว.) Institute of Acadamemic Development (IAD)
หน วยงานด านการศ กษา ท ร วมลงนาม MOU. ภาพพ ธ ลงนาม MOU. ลงนาม MOU ท รร. อ สส มช ญ ศร ราชา. ฝ ายการศ กษา อ ครส งฆมณฑลกร งเทพฯ ร วมก บ สถาบ นพ ฒนาค ณภาพว ชาการ (พว.). องค การบร หารส วนจ งหว ดอ บลราชธาน ร วมก บสถาบ นพ ฒนาค ณภาพว ชาการ (พว.). ฝ ายการศ กษาส งฆมณฑลส ราษฎร ธาน และโรงเร ยนธ ดาแม พระ ร วมก บ สถาบ นพ ฒนาค ณภาพว ชาการ (พว.). สมาคมผ บร หารและคร โรงเร ยนอน บาลประจำจ งหว ดแห งประเทศไทย ร วมก บ สถาบ นพ ฒนาค ณภาพว ชาการ (พว.). มหาว ทยาล ยศร นคร นทรว โรฒ ร วมก บ สถาบ นพ ฒนาค ณภาพว ชาการ (พว.). โครงการ เร...
You Imagine Academy
Engaged Learning - Hands on Education. Focused Attention - A School all About You. Build Your Portfolio while Earning your Degree. Industry Current Equipment and Labs. Faculty with Real World Experience. At the International Academy of Design and Technology Las Vegas, You Imagine. We can get you there.™. Take the next step and fill out this form for information about. Step 1 of 2. Associate in Science - Graphic Design. AS - Audio Production. AS - Info Tech. AS - Web Design / Development. NJ - New Jersey.
The Library Blog @ IADT
The Library Blog @ IADT. This blog is maintained by the library team and aims to signpost for you how the library service applies to you on and off campus so that you can come to appreciate how the library can really support you in your learning endeavour. Monday, August 25, 2008. Library 2.0. our journey is progressing. Links to this post. Find more videos like this on. Links to this post. Find more music like this on. Links to this post. Friday, August 22, 2008. Welcome back, or if your new to iadt.