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GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...

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miaumiau interactive studio | miaumiau.cat Reviews
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GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...
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2 archive
3 categories 3d
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5 webgl
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7 marching cubes steps
8 active voxels evaluation
9 void main void {
10 blue one triangle
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miaumiau interactive studio | miaumiau.cat Reviews

https://miaumiau.cat

GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...

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miaumiau interactive studio

GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...

archive.miaumiau.cat archive.miaumiau.cat

miaumiau interactive studio

GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...

INTERNAL PAGES

miaumiau.cat miaumiau.cat
1

Elastic triangles « miaumiau interactive studio

http://www.miaumiau.cat/2010/06/elastic-triangles

This is our tech playground. Lately we are tinkering with the GPU. 15, Jun 2010 /. DrawTriangles es una herramienta potente, nos permite no solo pintar una serie de líneas o rellenos planos en pantalla, sino que además podemos mapear imágenes en las mallas de triángulos que generemos, cosa que puede aprovecharse para manipular la forma de las imágenes de manera interactiva. Así conseguimos tener una imagen arrastrable que se deforma con el movimiento del ratón. Leave a Reply Cancel reply. A href= title= ...

2

Arduino « miaumiau interactive studio

http://www.miaumiau.cat/category/arduino

27, Nov 2012 /. Some time has passed since we have posted anything, so we are going to try to write something somehow interesting. This post is versed about the making of the one sweet project developed in our studio, it is called #translatingmelvin. On December of 2011 we received one call from Ruben Martínez of Hommu Studio, he wanted to talk to us about one crazy and funny idea that we loved the first minute we heard about it. The idea consisted about translating the language of the plants. We had bee...

3

JavaScript « miaumiau interactive studio

http://www.miaumiau.cat/category/javascript

SEARCH ON THE SITE. Fluid Simulation with SPH (Smoothed particle hydrodynamics) in WebGL. Curl Noise Volume Shadow particles. We are a little digital production studio, based on Valencia-Spain, our focus is on the user experience. Through interactivity, programming visual interfaces. We are a technology problem solver. If you have an amazing idea with an amount of technology involved, surely we can help you.

4

Surface Tracker « miaumiau interactive studio

http://www.miaumiau.cat/2010/07/surface-tracker

This is our tech playground. Lately we are tinkering with the GPU. 26, Jul 2010 /. Many sites have been done implementing the interaction between video and photos, text, or any other additional assets that could be inserted in the original video to enhance the final experience. Tracking simple planes can be done very easy with the help of After-Effects or any other post- production software, but when it comes to track complex surfaces there is not a simple way to do it. In the image below there is a rect...

5

Shadow Particles (part I: Shadow Mapping) « miaumiau interactive studio

http://www.miaumiau.cat/2011/06/shadow-particles-part-i-generating-a-shadow-map

This is our tech playground. Lately we are tinkering with the GPU. Shadow Particles (part I: Shadow Mapping). 15, Jun 2011 /. About one year without writing so, this is the first of three very verbose posts about shadow particles. Shadowing the particles was not an easy task (for Flash in those days), but we could find very useful information about it in the web, the GPU GEMS has a very good article about rendering volume objects. We tried to implement the algorithm in Flash but it was a total failure, b...

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petewerner.blogspot.com petewerner.blogspot.com

Shifting sands: February 2015

http://petewerner.blogspot.com/2015_02_01_archive.html

A man with a hammer. Thursday, February 19, 2015. Intro to Curl Noise. I gave a small talk at the recent Sydney Creative Coding meet on Curl Noise. It was an introductory talk with the goal of explaining the basics, so those interested can go off and look at other peoples work and hopefully understand what is going on. I have put the slides up here. Throughout the talk I took breaks for questions and showed pictures of curl and miscellaneous mathematical facts, which is why those appear. Cosine approxima...

blog.swfjunkie.com blog.swfjunkie.com

Tweetr Tutorials: Pinless OAuth in AS3 | blog.swfjunkie.com

http://blog.swfjunkie.com/2010/08/tweetr-tutorials-pinless-oauth-in-as3

Who’s in charge here? Posted by Sandro on August 16th, 2010. Tweetr Tutorials: Pinless OAuth in AS3. With Twitters Basic Authentication deprecation starting today. And the latest release of the Tweetr Library. It is time to give you a heads up on how to integrate OAuth without having to use the PIN Method. First of all, make sure to download the AS3 Example. The code for it is not included in the example but can be retrieved from its googlecode site. You will also need the AS3Crypto Library. Line 4 and 5.

petewerner.blogspot.com petewerner.blogspot.com

Shifting sands: Intro to Curl Noise

http://petewerner.blogspot.com/2015/02/intro-to-curl-noise.html

A man with a hammer. Thursday, February 19, 2015. Intro to Curl Noise. I gave a small talk at the recent Sydney Creative Coding meet on Curl Noise. It was an introductory talk with the goal of explaining the basics, so those interested can go off and look at other peoples work and hopefully understand what is going on. I have put the slides up here. Throughout the talk I took breaks for questions and showed pictures of curl and miscellaneous mathematical facts, which is why those appear. Cosine approxima...

directtovideo.wordpress.com directtovideo.wordpress.com

numb res. | direct to video

https://directtovideo.wordpress.com/2011/05/03/numb-res

May 3, 2011. 8212; directtovideo @ 4:39 pm. Numb Res by CNCD and Fairlight. It was easter. We made a new demo for The Gathering 2011. He’s produced a beautiful new album and agreed to let us use one of the tracks – and even did a bit of remixing to make it fit the demo. So, music was ready from day 1. This is such a huge bonus when making a demo; it meant we could completely design around it, plan out what scenes we wanted straight away and know they’d fit. 32 Particles. Again? Early tests with SPH fluids.

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Lunes, 15 de febrero de 2010. Japan Weekend Madrid 2010. Este fin de semana ha sido el mejors en muchos tiempo. Adri y yo llevábamos preparándolo desde hace muchos meses. El viernes me desperté más nerviosa que nunca, pensando en las cosas que me faltaban de meter en la maleta. Las clases, gracias a Dios no se me hicieron especialmente largas. Cuando el timbre sonó nos levantamos a todo correr para coger las mochilas y los abrigos lo más rápido posible. Todo era perfecto rodeado de cosplayer, lolitas, em...

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miaumiau interactive studio

GRAPHICS STUFF AND COMPUTER RELATED GEMS. GPU Marching Cubes from Point Clouds in WebGL (part 2: marching cubes steps). 15, Jan 2017 /. Before reading any further. The author assumes that the reader understands the implementation of the marching cubes algorithm in the CPU, also has knowledge on how to perform a stream compaction over a texture using histopyramids. Please refer to http:/ paulbourke.net/geometry/polygonise/. And http:/ www.miaumiau.cat/2016/10/stream-compaction-in-webgl/. The second step i...

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MIAUMIAU, miaumiau.com | business domain name for sale by BrandDo

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Miau Miau

Podane ceny są cenami brutto. Produkt dodany poprawnie do Twojego koszyka. Ilość produktów w Twoim koszyku: 0. Jest 1 produkt w Twoim koszyku. Przejdź do realizacji zamówienia. MiauMiau Afrodyta, 10 mm. MiauMiau Atena 8 mm 120 zł. Romans Amazonitu i Kamienia Słonecznego. MiauMiau Izyda, 10 mm 120 zł. Grzeczny Agat i Niesforny Jadeit. MiauMiau Isztar, 10 mm 120 zł. MiauMiau Isztar, 10 mm 120 zł. Klasyczne szare Agaty z dodatkiem różu. MiauMiau Hera, 10 mm 120 zł. Agat szary z kuszącym dodatkiem. Ten serwi...

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Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! Just car sét chanson eu je sé pa koi dir. Ajouter cette vidéo à mon blog. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.170) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre.

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猫猫部落格

Http:/ miaumiaublog.blogspot.com/. 昨天在学校,有小朋友拿了新的钱币告诉我:“老师,很像游戏场里的token咧,我开始还以为是假的。”. 是的的确很像token,如果你拿到新的钱币,不要怀疑哦! 为什么国家没钱呢?这点大家都知道。但很可悲的是大家在领取所谓的RM500“援助金”的同时却没有想到钱从哪里来?公积金的借贷,两个月里拿不到每月应该领取RM300生活费的援助计划的老人家,老板们多给的1%公积金,还有. 我姓缪,因此有了“猫”这个昵称。所以就把部落格名为《猫猫部落格》.