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I created this project inspired by the simple layout and modeling of Team Fortress 2. I have added my own artistic interpretation of the textures. Tepui Unreal 3 Mod. I'm working on Tepui, which is a concept based off of the popular Defense of the Ancients (DOTA) game. It utilizes many of the same gameplay elements that DOTA uses and puts the player in the first person perspective. This is a mod that is currently being developed and should be in alpha phase in the next couple of months.

http://www.spencerhalls.com/

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Spencer Halls

2250 D●●●●●● Ct NE

Mar●●●tta , GA, 30062

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Spencer Halls

2250 D●●●●●● Ct NE

Mar●●●tta , GA, 30062

UNITED STATES

1770●●●●0138
sp●●●●●●●●●●@gmail.com

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digital_home | spencerhalls.com Reviews
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I created this project inspired by the simple layout and modeling of Team Fortress 2. I have added my own artistic interpretation of the textures. Tepui Unreal 3 Mod. I'm working on Tepui, which is a concept based off of the popular Defense of the Ancients (DOTA) game. It utilizes many of the same gameplay elements that DOTA uses and puts the player in the first person perspective. This is a mod that is currently being developed and should be in alpha phase in the next couple of months.
<META>
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1 environment mockup
2 doorway model
3 the detainer
4 the relegator
5 coupons
6 reviews
7 scam
8 fraud
9 hoax
10 genuine
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environment mockup,doorway model,the detainer,the relegator
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digital_home | spencerhalls.com Reviews

https://spencerhalls.com

I created this project inspired by the simple layout and modeling of Team Fortress 2. I have added my own artistic interpretation of the textures. Tepui Unreal 3 Mod. I'm working on Tepui, which is a concept based off of the popular Defense of the Ancients (DOTA) game. It utilizes many of the same gameplay elements that DOTA uses and puts the player in the first person perspective. This is a mod that is currently being developed and should be in alpha phase in the next couple of months.

INTERNAL PAGES

spencerhalls.com spencerhalls.com
1

Detainer Model

http://www.spencerhalls.com/delegator_site.html

I created this gun concept for use as part of an Unreal 3 mod. It was constructed using 3DS Max 9 and textured using Adobe Photoshop. It uses high resolution diffuse, specular and normal textures (2048x2048). Triangle count = 5,556. The screenshots were rendered using the Unreal 3 Engine, as well as, captured footage from gameplay.

2

Sloppy Ice Game

http://www.spencerhalls.com/sloppy_proj.html

Created for Applied Game Design 2008 under the supervision of Brenda. Brathwaite. Our team of five created a game aesthethic, combat systems,. Wiimote control scheme, menu UI and concept art. For this project I worked mainly on player abilities, level encounters and design. To cite specific references that I contributed the most to, click on. The zip link above to download the design document. I worked on the player character's (PC) combat abilities on pages 20, 21, 23-26. These abilities.

3

Spencer's Blog

http://www.spencerhalls.com/blog_site.html

November 12, 2009. October 8, 2009. September 25, 2009. There has been an update to the Tepui video on the project 2 page in the digital section. I have added force fields that will direct players to complete a series of events before they may destroy the main power source to win the game. There has also been updated texture work to the structure. September 11, 2009. August 26, 2009. August 13, 2009. August 9, 2009. August 8, 2009. August 7, 2009. I have reworked project 3 on the digital page. The mo...

4

Archway Model

http://www.spencerhalls.com/doorway_site.html

I created this archway using 3DS Max 9 and textured with Adobe Photoshop. It uses high resolution diffuse, specular and normal textures (2048x2048). It is constructed from 3 objects (1 archway and 2 doors). Triangle count = 4,754. It was rendered using Mental Ray inside of 3DS Max.

5

Spencer's Links

http://www.spencerhalls.com/links_banner_site.html

Tepui Unreal Mod Team:. Daniel Mullins (Lead Game/Level Designer).

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I created this project inspired by the simple layout and modeling of Team Fortress 2. I have added my own artistic interpretation of the textures. Tepui Unreal 3 Mod. I'm working on Tepui, which is a concept based off of the popular Defense of the Ancients (DOTA) game. It utilizes many of the same gameplay elements that DOTA uses and puts the player in the first person perspective. This is a mod that is currently being developed and should be in alpha phase in the next couple of months.

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