es.wikipedia.org
Core War - Wikipedia, la enciclopedia libre
https://es.wikipedia.org/wiki/Core_War
De Wikipedia, la enciclopedia libre. En donde combaten entre sí programas. Escritos en un lenguaje similar al ensamblador. Con el objetivo de ocupar toda la memoria. De la máquina eliminando así a los oponentes. El primer sistema de este tipo se denominó Redcode. Así como el lenguaje empleado. Es un término inglés obsoleto para referirse a las memorias de núcleo magnético. Los programas en lucha, denominados guerreros. El primer Core War fue idea de Victor Vyssotsky. Esta estrategia vence a piedra. Direc...
koth.org
Corewars Links
http://www.koth.org/links.html
Christoph C. Birk's Corewar Page. The home of the beginner, tiny, nano and lp hills. The pMARS Home Page. Download the software to play. The war of the programmers. John Metcalf's page - tutorials, history and statistics. The Corewar Info Page. Fizmo's site, hosting Optimax and the Corewar Lexicon. Corewar, programming with style. S Fernandes's Corewar page. Neo's World of Corewar. Germán Labarga's Corewar page. Ilmari Karonen's Corewar page. Home to The beginners' guide to Redcode.
blog.codinghorror.com
Core War: Two Programs Enter, One Program Leaves
https://blog.codinghorror.com/core-war-two-programs-enter-one-program-leaves
Programming and human factors. Core War: Two Programs Enter, One Program Leaves. Our old pal A. K. Dewdney. First introduced the world to Core War. In a series of Scientific American articles. Starting in 1984. (Full page scans of the articles, including the illustrations, are also available. The story of Creeper and Reaper seems to be based on a compounding of two actual programs. One program was a computer game called Darwin. White], and Piper. The winner is Piper. The Redcode instruction set. Is delib...
corewar.info
The Corewar Info Page
http://www.corewar.info/ihp.htm
Core War: the Ultimate Programming Game. Specialises in facts and figures about Corewar compiled by John Metcalf. Are also located here. Inversed's Core War Page. Includes alternative rankings for the infinite hills and the results of the tiny stone challenge. Lukasz Grabun has a collection of Polish articles on his corewar page. Neo's World of Corewar. Neogryzor offers a section written in Spanish. He also hosts the Mini Challanges. Core War - Krieg der Kerne. Here is the page of the father of corewar!
impomatic.blogspot.com
Thoughts on Corewar...: February 2011
http://impomatic.blogspot.com/2011_02_01_archive.html
Thursday, 10 February 2011. An Early Description of Core War. Until I saw this description of Core War I assumed Dewdney and Jones were the first to use the term in the Core War Guidelines. Is rarely mentioned with more than a whisper, and thus tends to be lost amid the din of easier and less abstract games such as. BYTE Magazine, July 1978, page 106-107. This brief description was published 6 years before A. K. Dewdney's first Core War article in Scientific American (May 1984, page 14-22).
impomatic.blogspot.com
Thoughts on Corewar...: January 2011
http://impomatic.blogspot.com/2011_01_01_archive.html
Monday, 17 January 2011. Revisiting the Dragon Curve. A few days ago I published code to draw the Heighway Dragon Curve. Here's a variation that's 3 lines shorter and plots the curve in 655360 cycles. The pMARS command line is. Pmarsv -s 90000 -c 1000000. Posted by John Metcalf. Links to this post. Sunday, 9 January 2011. Dragon Curve in Redcode. Pmarsv -s 90000 -c 500000. Posted by John Metcalf. Links to this post. Subscribe to: Posts (Atom). Beginners' Guide to Redcode. KOTH King of the Hill.
impomatic.blogspot.com
Thoughts on Corewar...: August 2011
http://impomatic.blogspot.com/2011_08_01_archive.html
Thursday, 11 August 2011. Christian Schmidt recently announced the Second International Corewar Programming Contest. With a concept similar to the new DynaHill. The hill will be initialised with a pool of 3800 published warriors. Entries will compete against programs in their neighbourhood and move up or down depending on their score. An interesting twist is the chance to enter warriors in 8 different categories including '94, '88,. The deadline is 15. September. Good luck :-). Posted by John Metcalf.
impomatic.blogspot.com
Thoughts on Corewar...: September 2010
http://impomatic.blogspot.com/2010_09_01_archive.html
Sunday, 5 September 2010. Redcode Talk Issue 1. Christian Schmidt recently published the first issue of Redcode Talk. The issue contains a couple of articles by Fizmo:. The undiscovered area between. Random Warrior Talk: One Man Army v1.0. Posted by John Metcalf. Links to this post. Subscribe to: Posts (Atom). Beginners' Guide to Redcode. KOTH King of the Hill. SAL King of the Hill. Corewar: the War of the Programmers. Redcode Talk Issue 1. Simple template. Template images by enot-poloskun.
impomatic.blogspot.com
Thoughts on Corewar...: The Second ICPC
http://impomatic.blogspot.com/2011/08/second-icpc.html
Thursday, 11 August 2011. Christian Schmidt recently announced the Second International Corewar Programming Contest. With a concept similar to the new DynaHill. The hill will be initialised with a pool of 3800 published warriors. Entries will compete against programs in their neighbourhood and move up or down depending on their score. An interesting twist is the chance to enter warriors in 8 different categories including '94, '88,. The deadline is 15. September. Good luck :-). Posted by John Metcalf.
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