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Foundations of DigitalGames 2011

An international conference covering the spectrum of digital games research. FDG 2011, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. April 5: venue and hotels. Tram s...

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Jim Whitehead

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US

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1.83●●●●4829
ej●@cs.ucsc.edu

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Foundations of DigitalGames 2011 | fdg2011.org Reviews
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An international conference covering the spectrum of digital games research. FDG 2011, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. April 5: venue and hotels. Tram s...
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Foundations of DigitalGames 2011 | fdg2011.org Reviews

https://fdg2011.org

An international conference covering the spectrum of digital games research. FDG 2011, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. April 5: venue and hotels. Tram s...

SUBDOMAINS

pcgames.fdg2011.org pcgames.fdg2011.org

Procedural Content Generation in Games Workshop

Second International Workshop on Procedural Content Generation in Games (PCGames 2011). Co-located with FDG 2011 – Bordeaux, France – June 28, 2011. The workshop on procedural content generation in games (PCGames) is a one-day event held on June 28, 2011, co-located with the Foundations of Digital Games 2011. March 11, 2011. Extended to March 18th, 2011. April 19, 2011. May 3, 2011. May 20, 2011. June 28, 2011. The Procedural Content Generation in Games workshop is co-located with FDG 2011.

ga.fdg2011.org ga.fdg2011.org

Game Accessibility Workshop

1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID'11). Follow us on Twitter. What is the current state-of-research and practice? What barriers do players with disabilities encounter? What are the major research challenges that this proposed community needs to investigate? March 31, 2011. April 27, 2011. Held: June 28, 2011. The workshop on game accessibility is a one-day event held on June 28, 2011, which is co-located with the Foundations of Digital Games.

INTERNAL PAGES

fdg2011.org fdg2011.org
1

Foundations of DigitalGames 2011

http://www.fdg2011.org/committees.html

An international conference covering the spectrum of digital games research. Teesside University, UK. Polytechnic Institute of New York University, USA. Worcester Polytechnic Institute, USA. University of North Carolina at Charlotte, USA (serious games, social games, curriculum, user interface). University of Potsdam, Germany (user interface, mobile). Worcester Polytechnic Institute, USA (networking, mobile, tools). Rochester Institute of Technology, USA (curriculum, design, interactive storytelling).

2

Foundations of Digital Games 2011

http://www.fdg2011.org/workshops.html

An international conference covering the spectrum of digital games research. Workshops @ FDG2011 (to be held on June 28th, 2011). Evaluating Player Experience in Games. Procedural Content for Computer Games. Amsterdam University of Applied Sciences. University of California, Santa Cruz. University of North Texas. University of California, Santa Cruz. University of California, Santa Cruz. North Carolina State University. Video Game Accessibility: Extreme Interaction Design. Players with disabilities could...

3

Foundations of Digital Games 2011

http://www.fdg2011.org/keynotes.html

An international conference covering the spectrum of digital games research. Real friends, Virtual Life: The Art of Social Storytelling. Is Co-Founder and CEO at Mimesis Republic and President of. SNJV (France's National Video Game Syndicate). Further details to follow soon). Hot Blooded Automatons: Creating Emotional Virtual Humans. Research scientist with University of Southern California Institute for Creative Technologies.

4

Foundations of Digital Games 2011

http://www.fdg2011.org/calls.html

An international conference covering the spectrum of digital games research. Authors of accepted papers should submit their camera-ready papers in PDF. Http:/ fdg2011.confmaster.net. And then under the. At the far right, click on the. The deadline for camera-ready submission is May 10th 2011. Papers not submitted by the deadline may be removed from the conference proceedings). Full papers must not exceed eight pages. Poster submissions must not exceed three pages. FDG'11, June 29-July 1, Bordeaux, France.

5

Foundations of Digital Games 2011

http://www.fdg2011.org/program.html

An international conference covering the spectrum of digital games research. WEDNESDAY, JUNE 29. Invited Talk: Nicolas Gaume (Mimesis Republic). Real Friends, Virtual Life: The Art of Social Storytelling". Paper Session 1A: Serious Games. Paper Session 1B: Design. Chair: Clara Fernandez Vara). Panel: "Incorporating Imagine Cup into Current and Proposed Gaming Curricula". Panelists: Brecht Kets, Frank Lee, Ian Parberry, Chang Yun). Panel: "Should Technology Serve or Drive Game Design? THURSDAY, JUNE 30.

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edugamesresearch.com edugamesresearch.com

Educational Games Research » Making Video Games

http://edugamesresearch.com/blog/category/making-video-games

Research and discussion concerning instructional video games. Category: Making Video Games. RobotBASIC: A STEM-focused Progamming Language. I’ve been talking with John Blankenship on LinkedIn about RobotBASIC, which allows students to control robots as well as create simulations and video games. Below is a write-up about the language and site, as well as links for more information. RobotBASIC is also a great stepping-stone to college level courses because it also allows a variety of C-style syntax which ...

wordsonplay.com wordsonplay.com

Books | Words on Play

https://wordsonplay.com/category/books

Writing about games and stories. Books: Pleasures of Small Motions. Pleasures of Small Motions: Mastering the Mental Game of Pocket Billiards. By Bob Fancher Ph.D. On August 18, 2014 at 2:32 am Leave a Comment. 101 Things I Learned in Game Design? I recently received a copy of 101 Things I Learned in Film School as a gift from one of my students, having already expressed my enthusiasm for 101 Things I Learned in Architecture School. I really like these little books. I’ve been thinking about writing...

seriousgames.com.au seriousgames.com.au

Serious Games R&D Australia

http://www.seriousgames.com.au/Publications.php

Serious Games R&D Australia. From games for purpose to interactions and experiential environments for purpose. Experience in Serious Games - ICEC2014. Follow links or request copies of any of the following. Co-Editor, Proceedings of 13th. International Conference on Entertainment Computing,. ICEC 2014, Sydney, Australia. Co-Editor, Trends and Applications of Serious Gaming and Social Media. Tim Marsh and Bonnie Nardi. Slow Serious Interactions, Games, Diversions and Experience,. Lingering serious experie...

patrickbaudisch.com patrickbaudisch.com

Patrick Baudisch's Professional Activities

http://www.patrickbaudisch.com/committees/index.html

Patrick baudisch's professional activities. Paper chair / subcommittee chair. Papers Chair MobileHCI 2012. Subcommittee Chair at CHI 2011. Techniques and Devices ),. Subcommittee Chair at CHI 2009. Techniques and Devices ),. Eurographics short papers 2011. GI 2008, the Graphics Interface 2008 conference. May 2008, Canada. WWW 2008, the 17th International World Wide Web Conference. Browsers and User Interfaces track., April 21-25, 2008, Beijing, China. April 25h-10th, Florence, Italy. (Associate Chair).

pcgames.fdg2011.org pcgames.fdg2011.org

Procedural Content Generation in Games Workshop

http://pcgames.fdg2011.org/index.html

Second International Workshop on Procedural Content Generation in Games (PCGames 2011). Co-located with FDG 2011 – Bordeaux, France – June 28, 2011. The workshop on procedural content generation in games (PCGames) is a one-day event held on June 28, 2011, co-located with the Foundations of Digital Games 2011. March 11, 2011. Extended to March 18th, 2011. April 19, 2011. May 3, 2011. May 20, 2011. June 28, 2011. The Procedural Content Generation in Games workshop is co-located with FDG 2011.

ga.fdg2011.org ga.fdg2011.org

Game Accessibility Workshop

http://ga.fdg2011.org/index.html

1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID'11). Follow us on Twitter. What is the current state-of-research and practice? What barriers do players with disabilities encounter? What are the major research challenges that this proposed community needs to investigate? March 31, 2011. April 27, 2011. Held: June 28, 2011. The workshop on game accessibility is a one-day event held on June 28, 2011, which is co-located with the Foundations of Digital Games.

seriousgames.sg seriousgames.sg

Serious Games Singapore: from games for purpose to experiential environments for purpose

http://seriousgames.sg/Publications.php

Serious Games (dot) SG. From games for purpose to interactions and experiential environments for purpose. Co-Editor, Proceedings of 13th International Conference on Entertainment Computing. ICEC 2014, Sydney, Australia, Springer. Co-Editor, Trends and Applications of Serious Gaming and Social Media. Tim Marsh and Bonnie Nardi. 2014. Spheres and Lenses: Activity-Based Scenario / Narrative Approach for Design and Evaluation of Entertainment Through Engagement. Chair, Workshop on. Tim Marsh and Brigid Coste...

seriousgames.sg seriousgames.sg

Serious Games Singapore: from games for purpose to experiential environments for purpose

http://seriousgames.sg/Projects.php

Serious Games (dot) SG. From games for purpose to interactions and experiential environments for purpose. Consultant, English Language Oracy Portal, Ministry of Education (MOE), Singapore, 2013. Tim Marsh, Joo Jin Sim and Dawn Chia. 2014. Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore Schools, International Conference on Entertainment Computing - ICEC 2014, Sydney, Australia. Allow everyone, from experts, laypeople to kids, to. Intuitive...

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OTHER SITES

fdg2.de fdg2.de

UPS Herne Betriebsrat | Friedrich der Grosse 2 FDG2

UPS Herne rund um die Uhr. Gesetze und Tarifverträge. Sommerfestplanung läuft auf Hochtouren. Herne , 17.06.2014 (JvD). Ob es diesmal wieder eine Live-Band, oder ein weiteres Entertainmentprogramm gibt, ließen die Organisatoren noch offen. Musikalisch wird es jeden Fall! Wer es sein wird, bleibt eine kleine Überraschung…. Bdquo;Wir hoffen auf gutes Wetter, viele Besucher und gute Stimmung.“, so Sven Theissen. Mehr News gibt es hier…. Friedrich der Große 2. Mitarbeiter des Monats…. Sie verwenden den Inter...

fdg2009.org fdg2009.org

Foundations of Digital Games (FDG 2009)

Cabin and Guest Pricing. Getting to the Ship. April 22 - For guests staying at the Hyatt, registration for the conference will be available at the hospitality desk in the hotel on Saturday, April 25, from 1-6pm, and 8-10pm. Guests staying at the Marriott should receive conference registration materials when they check in to the hotel. You may also register for the conference aboard the Disney Wonder. April 7 - Detailed conference schedule. Jan 29 - Day before workshops added about teaching CS1 using XNA.

fdg2010.blogspot.com fdg2010.blogspot.com

Pour un Front de Gauche en Belgique en juin 2010!

Pour un Front de Gauche en Belgique en juin 2010! Mercredi 19 mai 2010. Site officiel du Front des Gauches:. Http:/ www.frontdesgauches.be. Liens vers cet article. Inscription à : Articles (Atom). S’abonner à Front de Gauche - Belgique. Pour une liste de gauche unitaire, diverse et de combat. Nous avons besoin d’une démarche unitaire car les différents groupes qui entendent incarner l’alternative à cette impasse risquent à nouveau de se présenter à nous en ordre dispersé, réduisant le vote ré...Nous invi...

fdg2010.org fdg2010.org

Foundations of Digital Games

The 5th International Conference on the. Foundations of Digital Games. Asilomar Conference Grounds, Monterey, California, USA. In Cooperation with ACM, ACM SIGART, ACM SIGCSE, and ACM SIGGRAPH. Main conference: June 19-21, 2010. Workshops: June 18, 2010. Note: The main conference starts on June 19 (Saturday), and ends at noon on June 21 (Monday; lunch provided). Monterey, California, USA. Workshop Proposals: 18 Sep 2009. Paper and Poster Submission:. Author Notification: 29 Mar 2010. March 29: List of Ac...

fdg2010.skyrock.com fdg2010.skyrock.com

Fdg2010's blog - Blog de Fdg2010 - Skyrock.com

14/08/2009 at 10:28 AM. 19/02/2010 at 2:53 PM. Soundtrack of My Life. Lee SOnn D'EpernOn Tpeuu Pa Test 'vek mOn bO frer Qui Chante SiSi (JD2F). Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Posted on Friday, 19 February 2010 at 1:13 PM. Change d d Chiffr. Posted on Friday, 19 February 2010 at 11:26 AM. Post to my blog. Here you are free.

fdg2011.org fdg2011.org

Foundations of DigitalGames 2011

An international conference covering the spectrum of digital games research. FDG 2011, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. April 5: venue and hotels. Tram s...

fdg2012.org fdg2012.org

Welcome | Foundations of Digital Games

Skip to main content. Accepted Demos and Posters. Call for Doctoral Consortium. Call for the Research and Experimental Game Festival. Presentation and Chairing Guidelines. Presentation and Chairing guidelines. Check out the Program Details. Register as a student volunteer. Check out Keynote Speakers. Poster and Demo Notifications:. Camera Ready for Full Papers, Research/Experimental Games, and Doctoral Consortium:. Camera Ready for Demos, Posters:. Foundations of Digital Games 2012.

fdg2013.org fdg2013.org

Foundations of Digital Games 2013

14–17 May 2013. Chania, Crete, Greece. FDG 2013, the 8th International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay, and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. For more information, see the Call for papers and participation.

fdg2014.org fdg2014.org

Foundations of Digital Games 2014

Foundations of Digital Games 2014. Foundations of Digital Games 2014. 4/16 - Proceedings for the main conference. 3/28 - Final detailed schedule. 3/28 - Presentation information. 3/25 - A preliminary overview schedule. PDF) is now available. Full list of accepted work. Abstracts due (for assigning reviewers) 9 December, final submissions due 15 December. FDG 2014 invites paper, panel, poster, demo, doctoral consortium, and workshop submissions in all research areas related to games. April 3-7, 2014.

fdg2015.org fdg2015.org

FDG 2015

Foundations of Digital Games 2015. Foundations of Digital Games 2015. Foundations of Digital Games Conference, 2015. June 22 - June 25, 2015. In Pacific Grove, CA. We recommend conferences attendees arrive on Sunday June 21. 12/29 - The conference proceedings are now available. 6/1 - The detailed program is now available. 5/31 - Casey O'Donnell will be a keynote speaker. At FDG this year! 5/6 - Tom Forsyth will be a keynote speaker. At FDG this year! 4/17 - PCG workshop extension. April 27, 2015! Society...

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