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woolley86

Thursday, 13 December 2007. I will know next time. I also spent a long time on camera angles and the lighting I ended up using a very simple target light and just rotating it around. I went on a few media sites and found that a shot looking down on a character shows venerability and fatality so I decided to use this type of shot in my scene. To be honest I am very pleased with the final render. Wednesday, 28 November 2007. Tuesday, 27 November 2007. The man who made it all happen. View my complete profile.

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woolley86 | keironwoolley.blogspot.com Reviews
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Thursday, 13 December 2007. I will know next time. I also spent a long time on camera angles and the lighting I ended up using a very simple target light and just rotating it around. I went on a few media sites and found that a shot looking down on a character shows venerability and fatality so I decided to use this type of shot in my scene. To be honest I am very pleased with the final render. Wednesday, 28 November 2007. Tuesday, 27 November 2007. The man who made it all happen. View my complete profile.
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woolley86 | keironwoolley.blogspot.com Reviews

https://keironwoolley.blogspot.com

Thursday, 13 December 2007. I will know next time. I also spent a long time on camera angles and the lighting I ended up using a very simple target light and just rotating it around. I went on a few media sites and found that a shot looking down on a character shows venerability and fatality so I decided to use this type of shot in my scene. To be honest I am very pleased with the final render. Wednesday, 28 November 2007. Tuesday, 27 November 2007. The man who made it all happen. View my complete profile.

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keironwoolley.blogspot.com keironwoolley.blogspot.com
1

woolley86: buttons

http://keironwoolley.blogspot.com/2007/11/buttons.html

Wednesday, 28 November 2007. Subscribe to: Post Comments (Atom). The man who made it all happen. Long sleve- no collar. Wiil it cause problems! Side View (more realistic eye colour). Front view crazey eyes. The joy of mapping. Messing with the Verticies. View my complete profile.

2

woolley86: the man who made it all happen

http://keironwoolley.blogspot.com/2007/11/man-who-made-it-all-happen.html

Tuesday, 27 November 2007. The man who made it all happen. I had a few problems with this chap as I am sure most of you know about! Subscribe to: Post Comments (Atom). The man who made it all happen. Long sleve- no collar. Wiil it cause problems! Side View (more realistic eye colour). Front view crazey eyes. The joy of mapping. Messing with the Verticies. View my complete profile.

3

woolley86: Animating the face

http://keironwoolley.blogspot.com/2007/12/animating-face.html

Thursday, 13 December 2007. I will know next time. I also spent a long time on camera angles and the lighting I ended up using a very simple target light and just rotating it around. I went on a few media sites and found that a shot looking down on a character shows venerability and fatality so I decided to use this type of shot in my scene. To be honest I am very pleased with the final render. Subscribe to: Post Comments (Atom). View my complete profile.

4

woolley86: pimp shoes

http://keironwoolley.blogspot.com/2007/11/pimp-shoes.html

Wednesday, 28 November 2007. Subscribe to: Post Comments (Atom). The man who made it all happen. Long sleve- no collar. Wiil it cause problems! Side View (more realistic eye colour). Front view crazey eyes. The joy of mapping. Messing with the Verticies. View my complete profile.

5

woolley86: September 2007

http://keironwoolley.blogspot.com/2007_09_01_archive.html

Friday, 28 September 2007. My first impressions after looking at the brief. Are that, it will be awesome. To see the final outcome but getting there. Will be insanely hard work. I like the fact that we are animating. A battle, mainly due to still being immature. Boy who still likes fire and explosions also the idea that we will be working as a team all putting. Our ideas together to come up with an awesome. Idea, that is possible, witch I am sure will happen! Will be really interested.

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leah225.blogspot.com leah225.blogspot.com

The Battle of Trafalgar: September 2007

http://leah225.blogspot.com/2007_09_01_archive.html

The Battle of Trafalgar. The brief is to re-create the battle of Trafalgar on the 21st october 1805. The re-creation must show how the sixty great ships fought for many hours in chocking fumes, fires and cannon balls. Friday, 28 September 2007. When first reading the brief for this module I realised we have a lot of work to do in a very short time. The first six weeks of individual work seems a bit daunting. Subscribe to: Posts (Atom). Http:/ battle-of-trafalgar.blogspot.com/. View my complete profile.

leah225.blogspot.com leah225.blogspot.com

The Battle of Trafalgar: Finished Animation

http://leah225.blogspot.com/2007/12/finished-animation.html

The Battle of Trafalgar. The brief is to re-create the battle of Trafalgar on the 21st october 1805. The re-creation must show how the sixty great ships fought for many hours in chocking fumes, fires and cannon balls. Wednesday, 12 December 2007. The animation has been finished and exported out from Premier Pro into AVI. Format. Now the final animation can be copied onto disk. The battle of Trafalgar is finished :). Subscribe to: Post Comments (Atom). Http:/ battle-of-trafalgar.blogspot.com/.

leah225.blogspot.com leah225.blogspot.com

The Battle of Trafalgar: October 2007

http://leah225.blogspot.com/2007_10_01_archive.html

The Battle of Trafalgar. The brief is to re-create the battle of Trafalgar on the 21st october 1805. The re-creation must show how the sixty great ships fought for many hours in chocking fumes, fires and cannon balls. Wednesday, 31 October 2007. I have now finished my neck on my character. I might add some shoulders but i want to add some hair first so it looks a bit more realistic and it might also make the forehead. And turbo smooth the hair moves to these modifiers. But not in my render. I am quite ha...

leah225.blogspot.com leah225.blogspot.com

The Battle of Trafalgar: December 2007

http://leah225.blogspot.com/2007_12_01_archive.html

The Battle of Trafalgar. The brief is to re-create the battle of Trafalgar on the 21st october 1805. The re-creation must show how the sixty great ships fought for many hours in chocking fumes, fires and cannon balls. Wednesday, 12 December 2007. The animation has been finished and exported out from Premier Pro into AVI. Format. Now the final animation can be copied onto disk. The battle of Trafalgar is finished :). Wednesday, 5 December 2007. Monday, 3 December 2007. Sunday, 2 December 2007. If you have...

hudders86.blogspot.com hudders86.blogspot.com

Battle of Trafalgar: Nelson Animated

http://hudders86.blogspot.com/2007/12/nelson-animated.html

Tuesday, 4 December 2007. Hello This post is likeable, and your blog is very interesting, congratulations :-). I will add in my blogroll =). If possible gives a last there on my blog, it is about the Plotter. I hope you enjoy. The address is http:/ plotter-brasil.blogspot.com. A hug. 11 April 2008 at 05:55. Subscribe to: Post Comments (Atom). View my complete profile. Http:/ www.virtenv2007.blogspot.com. Http:/ jtbot.blogspot.com. Http:/ drownthefrogs.blogspot.com. Http:/ tbot1805.blogspot.com.

leah225.blogspot.com leah225.blogspot.com

The Battle of Trafalgar: Friday 30th Minutes

http://leah225.blogspot.com/2007/12/friday-30th-minutes.html

The Battle of Trafalgar. The brief is to re-create the battle of Trafalgar on the 21st october 1805. The re-creation must show how the sixty great ships fought for many hours in chocking fumes, fires and cannon balls. Sunday, 2 December 2007. If you have any problems downloading files use firefox. All the ships are mapped and ready on humyo. Animation needs to be finished for Friday. Morning, all scene complete and rendered. Scene 1 - Marc. Scene 3 - Lara. And nine and ten when re-angled. Scene 12 - Ben.

fight-for-free.blogspot.com fight-for-free.blogspot.com

War Torn: rotating view

http://fight-for-free.blogspot.com/2007/11/blog-post_14.html

The Battle Of Trafalgar. Wednesday, 14 November 2007. Sorry for the crappy camera work. it was late night and i just wanted to get it rendered. I would just like to say, Your awesome. Its a great model, really well made and is going to look the cats bits in the final thing. Thank you for sticking to the deadline, another person I can count on. 15 November 2007 at 11:30. A very comendable model - looking forward to seeing him animated. 16 November 2007 at 06:15. Subscribe to: Post Comments (Atom).

fight-for-free.blogspot.com fight-for-free.blogspot.com

War Torn: more images

http://fight-for-free.blogspot.com/2007/11/more-images.html

The Battle Of Trafalgar. Thursday, 15 November 2007. Nelson looks absolutely brilliant. That must have taken a lot of work he is so realistic. If we can all produce something as amazing as this the project will be great. 16 November 2007 at 00:39. Looks awesome Ali. I am having a bit of trouble downloading it of the HUMYO website tho, any ideas why? 20 November 2007 at 16:05. 20 November 2007 at 17:51. Subscribe to: Post Comments (Atom). Nelson development increment 3. Nelson development increment 2.

tiggeruk85.blogspot.com tiggeruk85.blogspot.com

The Battle of Trafalgar: November 2007

http://tiggeruk85.blogspot.com/2007_11_01_archive.html

Tuesday, 27 November 2007. Friday, 23 November 2007. Website for bost/ship wake. I found this tutorial which I thought would be good for Lara, in creating a wake after the boats as they move forwards in the sea. Http:/ www.xedium3d.com/tutorials/wakes/wakes.html. Thursday, 22 November 2007. Ohhhhh, pretty (rubbish with no maps)! I took the liberty of trying a mist effect, kind of an after math look is what I was trying to achieve, on one of the ships. Looks OK. Friday, 16 November 2007. We're sticking wi...

hudders86.blogspot.com hudders86.blogspot.com

Battle of Trafalgar: 3D Me

http://hudders86.blogspot.com/2007/10/3d-me.html

Sunday, 21 October 2007. This where I have got to in my first attempt to create a character. I made the character from a box with 10x10x10 segments then coverted it into an editable poly and extruded the arms, legs and head. For the spine I started at the back of the hip bone and followed the contour of the characters back right the way through to the top of the head. I know what you mean about the characters looking like Kryten lol. 21 October 2007 at 11:03. Subscribe to: Post Comments (Atom). Http:/ ww...

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Thursday, 13 December 2007. I will know next time. I also spent a long time on camera angles and the lighting I ended up using a very simple target light and just rotating it around. I went on a few media sites and found that a shot looking down on a character shows venerability and fatality so I decided to use this type of shot in my scene. To be honest I am very pleased with the final render. Wednesday, 28 November 2007. Tuesday, 27 November 2007. The man who made it all happen. View my complete profile.

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