attacksofopportunity.blogspot.com
attacks of opportunity: Destructicus Prime
http://attacksofopportunity.blogspot.com/2005/02/destructicus-prime.html
A blog for game designers by Brandon, John, Matt, Milo, Phil, Roger, and Tony. The State of the Art. Deep Cover, Deep Magic Redux. A new home for Attacks! Has it all been done? Perry Moores Wargame Site. Psionics in Pulp Heroes is a subtle art that harn. In the grim darkness of the future, there is only smash up derby. Destructicus Prime is a miniatures smash-up derby game that was born when Feng observed that the funnest part of Warhammer 40k was blowing vehicles up. On my Web site. I dunno, you didn't ...
transneptunegames.com
playtesting | Transneptune Games
https://transneptunegames.com/tag/playtesting
June 10, 2015. Middot; 1 Comment. A couple days ago, I did a design chat. One of the things we discussed was how to organize playtests. The particular kinds of playtest opportunities available to you will inevitably shape the game you can make. A consistent group with a regular schedule will allow you to produce a different game than you could make with one-shots at conventions with strangers as your only playtest opportunities. Continue reading ». May 29, 2014. Middot; Leave a Comment. Or, dare I say it,.
transneptunegames.com
flow | Transneptune Games
https://transneptunegames.com/tag/flow
May 11, 2015. Middot; Leave a Comment. What follows is rambly. You’ve been warned. I’ve been thinking about another result of the most recent playtest. It was implicit, between the lines of what John said, but I think the lesson was that the game needs a bit more space to breathe. Yeah, there’s the other extreme, where you’re left drifting between mechanical reference points.). Another option is to minimize the presence of “resources” and “economies” in your design, as you see in. Bull; Et in Arcadia Ego.
transneptunegames.com
bones | Transneptune Games
https://transneptunegames.com/tag/bones
The bones and the flesh. April 20, 2015. Middot; Leave a Comment. I’ve been continuing to playtest. It’s been going well, but the most recent playtest was that particular kind of frustrating and unsatisfying that a game designer sometimes seeks. Clearly, some of the gears were slipping. This mechanic here wasn’t quite interacting right with that mechanic there, as the GM I had a hard time pushing for certain kinds of complications,. And yet, for me, the flesh is also. How do you approach the “soft&...
afistfulofgames.blogspot.com
A Fistful of Games: August 2007
http://afistfulofgames.blogspot.com/2007_08_01_archive.html
A Fistful of Games. Gaming session reports and random musings. A companion site to Have Games, Will Travel. This site is now closed. Come visit its new home at Gameslinger Enterprises. Friday, August 10, 2007. What's All This Then? So, things have happened. Among them, the West Coast Meeple Fest, a board game event organized by Doug Garrett of Garrett's Games and Geekiness. If Wishes Were Fishes. The Thief of Baghdad. Around the World in 80 Days. Thurn and Taxis: Power and Glory. And soon, off to GenCon!
warofthegyro.blogspot.com
War of the Gyro: March 2006
http://warofthegyro.blogspot.com/2006_03_01_archive.html
The War of the Gyro: a Talislanta Novel. Wednesday, March 29, 2006. Chapter 23 - A Box for a Song. Are you suggesting this stone is a sort of a jar for a song? Chapter 23 - A Jar for a Song.pdf. Posted by tony dowler - 1:48 PM. Links to this post. Monday, March 27, 2006. This section of the novel has a couple of holes in it, so I've had to do a bit more editing than usual, plus I've been busy at work, and Orkgrrrl and I are both having dental work, and I've been rather sick. Links to this post. A short s...
afistfulofgames.blogspot.com
A Fistful of Games: Braaaaaaains
http://afistfulofgames.blogspot.com/2008/05/braaaaaaains.html
A Fistful of Games. Gaming session reports and random musings. A companion site to Have Games, Will Travel. This site is now closed. Come visit its new home at Gameslinger Enterprises. Tuesday, May 27, 2008. I'm pretty sure my actual exposure to zombie movies is limited to parodies and homages (i.e. Shaun of the Dead. But that's enough for me to enjoy Last Night on Earth. Because that's what the game is. Jeff Tidball turned me on to it with his comments on GamePlayWright. And Betrayal at House on the Hill.
afistfulofgames.blogspot.com
A Fistful of Games: In a Wicked Age, Session 2
http://afistfulofgames.blogspot.com/2008/05/in-wicked-age-session-2.html
A Fistful of Games. Gaming session reports and random musings. A companion site to Have Games, Will Travel. This site is now closed. Come visit its new home at Gameslinger Enterprises. Monday, May 19, 2008. In a Wicked Age, Session 2. Oracle: God-kings of War. The very first time a certain young solider, impressed against his will and wanting nothing more than to return to his home, has killed. The human servant of a mighty and unspeakable demiurge. Nur-Ayya, the great tyrant, whose life has been extende...
afistfulofgames.blogspot.com
A Fistful of Games: The Multitudinous Seas Incarnadine, Phase 1 Wrapup
http://afistfulofgames.blogspot.com/2008/06/multitudinous-seas-incarnadine-phase-1.html
A Fistful of Games. Gaming session reports and random musings. A companion site to Have Games, Will Travel. This site is now closed. Come visit its new home at Gameslinger Enterprises. Thursday, June 19, 2008. The Multitudinous Seas Incarnadine, Phase 1 Wrapup. The pirate threat ended, peace descended on the planet. For a time. Posted by Paul Tevis at 10:47 AM. Santa Barbara, California, United States. View my complete profile. Have Games, Will Travel. The Voice of the Revolution. Raven Swallows the Sun.