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historyandanalysisofnewmedia2.blogspot.com

History and Analysis of New Media 2

This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings.

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History and Analysis of New Media 2 | historyandanalysisofnewmedia2.blogspot.com Reviews
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This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings.
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History and Analysis of New Media 2 | historyandanalysisofnewmedia2.blogspot.com Reviews

https://historyandanalysisofnewmedia2.blogspot.com

This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings.

INTERNAL PAGES

historyandanalysisofnewmedia2.blogspot.com historyandanalysisofnewmedia2.blogspot.com
1

History and Analysis of New Media 2: ‘Remediation’

http://historyandanalysisofnewmedia2.blogspot.com/2013/11/remediation_6.html

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. In the twenty first century we can see ‘Remediation’ all around us. Films and advertising would be the best examples. It is a way that company’s can insure success from the success of the product its self. From researching and reading ‘Remediation’ is linked to a lot...This is a...

2

History and Analysis of New Media 2: Fun Work

http://historyandanalysisofnewmedia2.blogspot.com/2013/11/fun-work.html

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. The fact that we use games to relax form the hard works of life is fantastic even though games are work as well, as they set. For us and give a way to over come them. “. Work, teamwork,. Creative work each giving us different senses of enjoyment. Posted by Cillin Mcmullan.

3

History and Analysis of New Media 2: Remediation within new media

http://historyandanalysisofnewmedia2.blogspot.com/2013/11/remediation-with-new-media.html

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. Remediation within new media. Bolter,J.D. (2000). Remediation: understanding new media. New Ed. MIT Press. (p20 -50). Posted by Jonathan Milliken. Subscribe to: Post Comments (Atom). Module Blogs RSS feeds. History and Analysis of New Media 1. History and Analysis of New Media 2.

4

History and Analysis of New Media 2: REMEDIATION

http://historyandanalysisofnewmedia2.blogspot.com/2013/11/remediation_9273.html

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. Bolter, J.D. (2000). Remediation: Understanding New Media New Ed. (MIT Press. P.20-50). Posted by Aine Fitzsimmons. Subscribe to: Post Comments (Atom). Module Blogs RSS feeds. History and Analysis of New Media 1. All work and no play makes Jack a dull boy" Really? McGonigal and ...

5

History and Analysis of New Media 2: Is Remediation Wrong?

http://historyandanalysisofnewmedia2.blogspot.com/2013/11/is-remediation-wrong.html

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. As with anything remediation sets off a number of arguments and what is ok to copy and how it is repurposing. It has both its advantages and its disadvantages. Whether it is a good thing or bad thing we cannot say, but one thing is clear that it is one of the key factors...This ...

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historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4: Automation- A effect of New Media

http://historyandanalysisofnewmedia4.blogspot.com/2013/10/automation-effect-of-new-media.html

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 16 October 2013. Automation- A effect of New Media. Manovich, 2002, P62). Manovich,L. (2002) The Language of New Media, (Cambridge, Mass: London MIT Press). Jenkins,H. (2008) Convergence Cuture: Where Old and New Media Collide, ( New York University Press: London). Posted by Paige Deery. Today, ...

historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4: The Reality of the Virtual World

http://historyandanalysisofnewmedia4.blogspot.com/2013/11/the-reality-of-virtual-world.html

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. The Reality of the Virtual World. In this weeks reading by Bolter,. It was about “The Logic of transparent Immediacy”. Bolter quotes “Virtual Reality is Immersive, which means it is a medium whose purpose is to disappear” (1). In class we watched a video on how one gamer lived, ...

historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4: Information Sharing in New Media

http://historyandanalysisofnewmedia4.blogspot.com/2013/10/normal-0-microsoftinternetexplorer4.html

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 30 October 2013. Information Sharing in New Media. 8220;we may have ‘made’ these machines but now, in a very real sense, they make us.” (Shaw, 2008: 88). Shaw, D (2008) ‘ Technoculture’. New York - Oxford. Pages 86, 88, 91. Posted by Dualta Donnelly. Subscribe to: Post Comments (Atom). In fact, ...

historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4: Remediation- Repurposing

http://historyandanalysisofnewmedia4.blogspot.com/2013/11/remediation-repurposing.html

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. 8220;The contemporary entertainment industry calls such borrowing “repurposing”: to take a “property”from one medium and reuse it in another.(Bolter. 2000, P45.). There were also games created from the show to help viewers feel like they were bringing the story to life and playi...

historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4: Machines R Us

http://historyandanalysisofnewmedia4.blogspot.com/2013/10/machines-r-us.html

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 30 October 2013. Shaw, D. (2008) Technoculture: The Key Concepts. Oxford Berg Press. Posted by Rebecca Moore. Subscribe to: Post Comments (Atom). History and Analysis of New Media 1. All work and no play makes Jack a dull boy" Really? History and Analysis of New Media 3. McGonigal and her Games.

historyandanalysisofnewmedia3.blogspot.com historyandanalysisofnewmedia3.blogspot.com

History and Analysis of New Media 3: Defining 'Game'

http://historyandanalysisofnewmedia3.blogspot.com/2013/11/defining-game.html

History and Analysis of New Media 3. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. Although the majority of us have played or participated in numerous different games, not many of us consider the actual definition of the word 'Game'. According to McGonigal,. Games come in more forms, platforms, and genres than at any other time in human history. McGonigal: 20...

historyandanalysisofnewmedia3.blogspot.com historyandanalysisofnewmedia3.blogspot.com

History and Analysis of New Media 3: The Gameness of Games..

http://historyandanalysisofnewmedia3.blogspot.com/2013/11/the-gameness-of-games.html

History and Analysis of New Media 3. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. The Gameness of Games. McGonigal firstly talks about what a game is and how they can be attached to certain types of behaviours, such as 'players' and there ability to manipulate others into getting what they want. (McGonigal,2001,PG.20). McGonigal,2001,PG.20). McGonigal states...

historyandanalysisofnewmedia3.blogspot.com historyandanalysisofnewmedia3.blogspot.com

History and Analysis of New Media 3: Transparent Immediacy & Virtual Reality

http://historyandanalysisofnewmedia3.blogspot.com/2013/11/transparent-immediacy-virtual-reality.html

History and Analysis of New Media 3. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 6 November 2013. Transparent Immediacy and Virtual Reality. Bolter, 2000, p. 23). Bolter, J., 2000. Remediation: Understanding New Media. Available at: https:/ learning.ulster.ac.uk/webapps/portal/frameset.jsp? Accessed 4th November 2013]. Posted by Patrick Fearon. Time to play a game. History a...

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History and Analysis of New Media 1

History and Analysis of New Media 1. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. All work and no play makes Jack a dull boy" Really? Conforming to Rules, following a path leading to a goal, that goal giving you a sense of accomplishment under our own authority. Is this not a game? Jane McGonigal states that "all games share four defining traits: a goal.

historyandanalysisofnewmedia2.blogspot.com historyandanalysisofnewmedia2.blogspot.com

History and Analysis of New Media 2

History and Analysis of New Media 2. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. Time to play a game. As Jane McGonigal discusses in her book, ‘Reality is Broken’, “We often think of immersive gameplay as “escapist”, a kind of passive retreat from reality.” (McGonigal, 2011. P6). 8220;Reality isn’t engineered to maximize our potential. Reality was...Giving ...

historyandanalysisofnewmedia3.blogspot.com historyandanalysisofnewmedia3.blogspot.com

History and Analysis of New Media 3

History and Analysis of New Media 3. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. McGonigal and her Games. In fact, as Brian Sutton-Smith, a leading psychologist of play, once said, 'The opposite of play isn't work. It's depression.'" (McGonigal, Pg 28, 2011). JMcGonigal, Reality Is Broken, The Penguin Press, 2011. Infinity Ward, 2003-2013,. That all players...

historyandanalysisofnewmedia4.blogspot.com historyandanalysisofnewmedia4.blogspot.com

History and Analysis of New Media 4

History and Analysis of New Media 4. This blog is to support the module in The History and Analysis of New Media at The University of Ulster. It is a student authored blog to reflect on class readings. Wednesday, 13 November 2013. What is a game? Today, games are considered the most popular medium of new media. However, we have to ask, what really is a game? Jane McGongial 's 'Reality is Broken' takes a in depth look into what a game really is. Ask yourself, do you really know what a game is? Games have ...

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